Shin Megami Tensei V’s New Gameplay Features An Angry Ogre Boss – Tokyo Game Show 2021



On a special transmission broadcast on Tokyo Game Show 2021 Online, Sega and Atlus showed new gameplay footage of Shin Megami Tensei V, which will be released in Japan on November 11, 2021. This demo differs from the one on the show floor and Posted yesterday by IGN, and featured a prolonged battle against a red ogre.

The gamer (a Japanese game writer named Mafia Kajita, a self-identified fan of the series) explored a ruined sandy area of ​​Tokyo, leading him to compare the views to the famous Tottori sand dunes. Monsters roam freely on the map and are not only visible but audible to the player; Masked Ippon-Datara moaned from under his masks, making a horrible sound. Kajita participated in several small fights, displaying a variety of attacks against weaker monsters, including the scream of a siren that can freeze enemies and tear them apart if they run out of HP.

However, Shin Megami Tensei V battles are not just about fighting, as the player can choose at any time to try to talk to the demons and solve something. Kajita met a trio of “crazy birds” and befriended one immediately, ending the match and getting a new member of the group at the same time. Other monsters needed to be more convincing: a bicorn told the hero that he “smelled human,” prompting Kajita to choose the answer, “I ate his food.” The bicorn was rejected, saying, “Human food is FAT,” so an element of antitoxin was passed to it and it quickly disappeared.

The encounter with the giant ogre began in a conversation, as the beast bragged about his strength and ferocity before admitting a problem: he is so strong and so terrifying that none of the other monsters will share their problems with him, they just run away. He tasked the player with finding out which monsters need his help, offering them a chance to become a “boss” in his organization. However, despite talking to various small creatures, none would admit it. Kajita returned to the ogre to break the news, and it infuriated him. He went out and threatened the other monsters, prompting them to ask the player character for help, enraging the ogre and sparking a battle.

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The fight took a long time, as the ogre had so much HP that the game did not show the total number. Kajita defeated the grumpy giant by exploiting his weak points (receiving additional combat actions) and putting him to sleep so that he missed his turns. The pattern didn’t hold, and the ogre was able to hit Kajita’s entire group with massive damage. It was finally time to finish the segment, but Kajita refused to leave the controller. The staff relented, giving him “five minutes” to finish the battle.

The extra time was barely enough to get the job done, as Kajita broke up with the ogre, forcing him to admit he felt “embarrassed” before running away. The little demons not only thanked the player and rewarded him for the fight, but the ogre also gave him a gift and the game considered this to be a complete mission.

During a non-interactive segment, new footage of a scene was shown between four powerful-looking demons. Each of them identified themselves as coming from different regions of the world: Egypt, Greece, Scandinavia and India. Each demon’s character design also aligned with their geographic origins. Kajita compared the scene to the Avengers, but also admitted that it was so short that she doesn’t know what relevance it has to the story. Most of the show featured speculation about the game’s narrative, with staff admitting that very little information about the plot has been made public.

When the show finished with release information and showed a deluxe edition, the English broadcast team reminded the audience that local release dates and packaging will vary by region. For the United States, Shin Megami Tensei V is scheduled to arrive on November 12, 2021.

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Diamond Feit is a writer / podcaster in Osaka, Japan who uses Twitter and Twitch as feitclub.




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