Crysis Remastered Trilogy Review (Switch eShop)


When we first heard that Crytek was bringing Crysis to the Switch in remastered form, we seriously doubted that Nintendo’s tiny little console could handle the stress of running this PC-melting behemoth, even if they were now 13 long years in terms of technology. . However, as our review of that game points out, we were dead wrong in doubting Saber Interactive’s skillful adaptation skills.

Now the full Crysis Remastered trilogy has finally landed, but with two sequels (available separately or as a trilogy pack) that up the ante in terms of spectacle and graphic intensity, can Switch yet deliver? Well, yes it can. In fact, Crysis 2 and Crysis 3 perform even better than their predecessor here, probably thanks to Crytek taking scalability into account when the sequels were originally developed. So grab your Nanosuit, put on your cape, and let’s go hunting Ceph.

Following on from the delightfully chaotic open-world sandbox that was the original 2007 Crysis, its sequels take slightly different approaches to slaying super soldiers. Starting with Crysis 2, we see a shift to a much more traditional FPS blockbuster style, with action within the rigid confines of a shattered New York City. There are far fewer open spaces from the first game here and a greater focus on the narrative and it takes you through the eighteen acts of the campaign.

We’re not sure we were particularly Huge fans of this sequel when it first released if we’re completely honest, but revisiting it now feels like we’re being a bit tough. Yes, it drops the infinitely entertaining and wildly silly sandbox elements of the first game, the reason for our original dislike, but what’s in here is still wildly entertaining and impressively flexible footage that offers plenty of explosive pieces and more than enough opportunities to sit down. back off, observe your surroundings, and change your tactics to suit your mood. Do you want to jump straight into battle with your armor activated? Go for it. Would you rather shoot from afar, flank your enemies, or just sneak past them and head straight for your next target? For the most part, you are well off.

See also  A special feature is coming to Twitter, know how it will make your work easier

Crysis 2 also noticeably improves the core game mechanics of the series. There’s less hitch here, your suit abilities feel like they blend into the emerging nature of combat in a more satisfying way, the weapons feel meatier and the enemy AI, though still pretty silly when you decide to take on their faces. , does a much better job of accounting for your strategic engagement attempts.

There are still problems, of course. The tagging of the individual enemy viewer is pretty useless, tactical opportunities are too obviously marked, and enemies see you too quickly when you go offline, but overall this is a big budget FPS that provides a satisfying show and opportunities for Be creative in a fairly fair measure. .

The story can still be absolutely silly, and we will always prefer fighting human enemies over their slightly less interesting alien variants, but ten years after its original release, this is still a pretty spectacular shooter that looks and plays fantastically well and is handled. to overcome many more modern endeavors when it comes to giving your players the option to mix it up however they want.

Crysis 3, on the other hand, has an interesting mix of its two predecessors. Its levels are still much more limited than the original game, but there is much more scope, more space to play with your powers and play with your enemies than partly. from them. It also features much more satisfying and comprehensive stealth gameplay, with a sleek new bow that doesn’t interrupt your camouflage, and a greatly improved visor targeting system that works together to let you get into a satisfying, quiet killer pace.

See also  Coburg University: VR work is

Yes, in hindsight, Crysis 3 may actually be the highlight of the entire trilogy from a purely mechanical point of view. It hits a real sweet spot, giving you plenty of freedom to do whatever you want in its spacious design levels, while reinforcing the stealth and strategic aspects so that you don’t find yourself entangled with enemies who seem to be able to detect it. going through a solid rock or alerting an entire base because you stabbed someone in the back. This is a super slick shooter game, certainly a step up from its predecessors graphically and a game that simply feel better to move from one moment to another.

It also drops the rather authoritative hand of Crysis 2. All tactical opportunities are no longer marked with a big yellow marker on the visor, they actually let you think a bit more for yourself. Some interesting sub-objectives were also introduced that reward you for your extra efforts, encouraging you to slow down and investigate the entirety of the levels rather than just going through them. You can disconnect enemy air support to facilitate a base infiltration, for example, or even assist a group of soldiers in exchange for support during their next firefight. It’s worth taking your time here rather than making a beeline for that blue target marker, and the net result is that Crysis 3’s action feels like the best-designed and polished offering of the lot.

However, and it is quite large, this is also a very short game. We completed the campaign here in just over five hours, and that was taking our time doing side missions. Crysis 3 is a short-lived experience and one that also loses the race in its final hour, giving up the ghost and fully embracing a misguided ending that puts the game on the back burner in front of some rather uneven scenarios and storyline. which has now completely disappeared into its own nether regions. You also have to keep in mind that this remastered trilogy arrives without any form of multiplayer, so if you’re picking these games individually, this third entry becomes a bit more difficult to recommend in terms of value for money.

See also  Ryzen 6000: AMD & Qualcomm want to enable faster Wi-Fi

However, taken as a complete package, the Crysis Remastered Trilogy is a smash hit on Switch when all is said and done. In both docked and handheld mode, these games perform fantastically well, with only very small frame rate issues in a handful of intense battles and a bit of stuttering when loading into new areas to complain about. Graphically they outperform their original console releases, and playing portable in particular, we couldn’t help but be hugely impressed that the full Crysis experience is now available to take and get stuck anywhere you want. For FPS fans who own the Switch, this is a no-brainer and easily one of the most outstanding shooting experiences on the Nintendo console to date.

conclusion

Crysis Remastered Trilogy comes to Switch in a fantastic set of ports that provide the complete super soldier experience with very few stutters, bugs, or other glitches. If you’re picking this up as a complete set, it has plenty of great shooter action to work your way through a trilogy of games that has aged remarkably well over the years and looks and plays great on Nintendo’s hybrid console. Individually though, things get a bit more complicated, with the first two games easy recommendations, while number three is a bit short and feels quite worn without its multiplayer aspects to beef things up.




www.nintendolife.com