Diablo 2 Resurrected: Act 5 Eldritch/Schenk farm guide
Eldritch the Judge and Give the overseer in the highlands of act 5 are two early game bosses that open the endgame for most builds in Diablo 2 Resurrected. Their proximity to a waypoint, coupled with their high minion density and moderate damage they deal, make them incredibly valuable for farming with less powerful builds. They do not require teleportation to be reached quickly and are normally only immune to cold.
Both bosses are even more valuable for fast farming with high-end builds on high player settings, since their minions then have a better chance of dropping high-level runes.
Source: Buffed
The two bosses are located north and south of the Ice Highlands waypoint in Act 5 at the end of the first map outside of Harrogath, the Bloody Foothills. On the way to the waypoint during the Siege of Harrogath quest, you will encounter Schenk the Warden and next attack Eldritch the Magistrate by running past the waypoint.
Why farm Eldritch and Schenk?
Source: Buffed
The greatest strength of this farm zone is the proximity of the two bosses to a single waypoint. Both unique bosses spawn in a fixed place in their area, which is a huge added value. Also, since you can save and quit the game right after killing both packs, you’ll be right back in the town of Harrogath when you join the next game. This puts you in close proximity to the waypoint and also minimizes the loading screen.
The minion density also makes the bosses great for experience farming, starting in the early 70’s and continuing into the late 80’s.
Since these two are special unique bosses, they always drop 2 magic quality items or higher (unless the pack drops a rune or gem). That means her her not Farming with higher player settings or a higher number of players in game to get the most benefit from the magic find bonuses on your gear. However, as you increase player settings, their minions are more likely to drop items and runes.
Source: Buffed
Both monsters are natural immune to cold and can become immune to an additional damage type depending on their random affixes. They can usually be killed by any other damage type, and dual damage builds can always kill them. You can not be immune to magic.
Due to their high monster level and the third highest Treasure Class (TC), they can drop almost any useful item in the game, up to Zod rune.
Here are a few prominent examples of items that can drop from Eldritch and Schenk on Hell difficulty:
weapons
helmets
armor
jewelry
set
Also, in the zone Items for high level runewords drop, such as Monarch Shields for Ghost or Giant Thrasher for Infinity.
Where can I find Eldritch the Judge?
Eldritch the Judge is north of the Ice Highlands waypoint, the first waypoint of Act 5. The distance to the waypoint is ~1 screen height above you when you first load the area. He’s usually close enough that you can “pull” his pack without attracting other mobs in range.
Where can I find Schenk the Overseer?
Schenk the Overseer is located southeast of the Ice Highlands waypoint. Technically it’s at the end of the Bloody Foothills, the first map just outside the city of Harrogath. He spawns with a large number of “minions” around him, which do not receive the usual minion bonuses.
preparations for battle
Schenk’s death sequence
Killing Schenk will trigger a “catapult fire” sequence focused on his body. This sequence kills every monster in the area, causing them to drop loot. Although your magic find bonuses don’t affect these drops, there can be good base items and runes from surrounding mobs. So make sure to always check the screen before proceeding.
Schenk’s pack of monsters
Schenk the Warden is often surrounded (on Hell difficulty) by extremely deadly groups of ranged and fast-moving monsters that can deal a great deal of damage to under-equipped characters! If his territory spawns with Flaming Archers, Hellcats, Rotten Crows, or Spiny Rats, you may want to save and exit the game if you’re unsure how to handle them. Some characters have very useful abilities to mitigate these threats, such as
Summoner Necromancer
or
“Singer” barbarians
.
Maximizes magic find on your gear
You’re here to find juicy unique and set items. Optimizing the stat “% Better Chance of Getting Magic Item” increases your chances of finding them. Stacks the stat whenever possible without significantly sacrificing damage or resistances. You can find tips for good magic find equipment in this article.
Player Settings
A high player count increases the amount of item drops in the game, which in turn increases the chance that bosses and their minions will drop good base items, runes, pristine gems, amulets, and jewels. Only play here with higher player count if you want that Eldritch and Schenk’s minions drop more items. Eldritch and Schenk themselves always drop 2 items of magic quality or higher, regardless of the number of players. 7-8 players in game (or the chat command “/players 7 or 8” in single player mode) leads to the best drop chances in this case.
In the video above, you can see an eldritch/gift run with an ax throwing barbarian on “Hell” difficulty
- Eldritch and Schenk are easily accessible from the same waypoint in Ice Highlands in Act 5. Farming both together is the most efficient way to get good loot quickly.
- Both bosses have access to the third tier of treasure and are high enough in tier to provide good experience points well into the late 80’s.
- You are by nature immune to cold and very rarely immune to other types of damage.
- Any character build can efficiently farm these bosses unless they only have access to cold damage. If you’re having trouble finding Magic Find gear like the “Riddle” Runeword Armor, this is where you should farm to generate wealth!
- Using items with magic find bonuses will drastically increase the quality of your drops per farm session.
The information in this game tip is based on the Maxroll.gg website guide.
Reference-www.buffed.de