While fans of AR games are waiting for Niantic to start the Peridot beta in their region, the developers of the smartphone Tamagotchi want to introduce themselves and give you an insight into the development of Peridot. According to Senior Game Designer Alexia Mandeville, Peridot is definitely going to be “casual and guilt-free.”
While most interested players are still waiting for Peridot to go into beta or soft launch in their region – the Peridot Beta is currently available in Malaysia and Singapore – they can take the chance to get to know some of the Niantic Peridot developers better. In regular interviews, the makers of the smartphone Tamagotchi want to give you an insight into Peridot’s systems.
Your peridot doesn’t punish you!
Senior Game Designer Alexia Mandeville took the opportunity to point out that Tamagotchi might be the inspiration for Peridot. However, there will probably never be such extreme consequences in Peridot as in Tamagotchi if the pocket pet feels neglected. In other words: a peridot cannot die, instead you release it into the wild so that it can mate with like-minded people.
“It’s important to me to have a gameplay loop that’s casual and guilt-free. A lot of the pet simulation games I’ve played in the past penalize users for not being able to actively participate, and I didn’t want that aspect here Peridot is a magical escape from everyday life, and we want the game to convey joy and happiness,” he said Mandeville on the Peridot developer blog. Even angry or rebellious peridots can be calmed down quickly with a snack or a pet. And you have the chance to play Peridot at your own pace, without the pressure of the game mechanics. You can get more insight into the development of the AR game in the blog.