The biggest feature of augmented reality is that reality is augmented with something virtual. What if augmented reality recognizes what is seen in reality and reacts to it? A funny video from the beta shows that this is the case in Niantic’s new AR game Peridot.
Augmented Reality is there not to change your real world but to enrich it, and so is Niantic’s AR games. Depending on the current state of technology, however, it is a long way from “we add something to reality” to “this something also fits into this reality”. With Pokémon Go, despite all the cute, animated cinematic sequences, the pocket monsters were simply planted in the area via AR mode and that’s it.
Hardly surprising, because in Pokémon Go there’s hardly any interaction on the move with the pocket monsters. For example, if you take a Mon out of the Poké Ball for a snapshot, it will remain where you summoned it, even if the GPS detects that your position has changed. It will be different in Niantic’s new game Peridot, because your virtual pet accompanies you in AR mode if you wish – and reacts to the environment.
Cool: A jump into the water
A video from the Peridot beta shows player Prakash Haridas walking his Peridot while it darts in and out of frame like a normal pet.
Much cooler but: Haridas’ peridot realizes it’s near a fountain and not only jumps headlong into the water, there’s even an animation of the dot splashing into the wet water. We haven’t seen anything quite like it in Pokémon Go – and that gives hope that the peridots will actually feel like pets because they imitate the behavior of real pets in a very recognizable way. However, there is also hope that the AR walk does not drain the battery too much.