Surprise! Horizon Forbidden West has received update 1.14 with New Game+ and more

The new patch breathes new life into Forbidden West.



The new patch breathes new life into Forbidden West.

Sony’s State of Play featured a ton of great titles that we’ll get to play in the future. In fact, content has also been announced that you can enjoy today. Horizon Forbidden West has received a major update that integrates various features into the adventure that many of you may have been waiting for. The best thing is that you can already download the patch.

This is in the Horizon Forbidden West patch 1.14

It comes as quite a surprise that Guerrilla Games such a comprehensive update released. The highlight is definitely New Game+, but the other innovations also make Forbidden West a bit better than it already is:

  • NewGame+: Start a new game and take your XP, skills and gear with you.
  • New difficulty mode: From now on you can select the difficulty level “Ultra Hard” when starting New Game or New Game Plus.
  • Skill reset: You can now redistribute your skill points in the menu.
  • Transmog: You can give armor a different look without affecting its stats.
  • New items: In the New Game+ there are new weapons, colors (for coloring) and face paintings.
  • Trophies: The new game modes come with a handful of new achievements.

From minute 2:09 of the Horizon: Call of the Mountain trailer you can see the new content for Forbidden West in action:

Horizon: Call of the Mountain - First full trailer shows full VR gameplay






2:55


Horizon: Call of the Mountain – First full trailer shows full VR gameplay

See also  Pokémon GO: Spotlight hours in June – which ones are particularly worthwhile?

Of course, there are also the usual bug fixes and optimizations. Some of you should be particularly pleased with the improved optics in performance mode. But various problems with quests have also been patched out of the game. Incidentally, you should also download Hotfix 1.15 with the update so that everything works smoothly.

More Horizon News:

Here are the full patch notes for update 1.14

NEW FEATURES

We’re so thankful for our incredibly talented community and are happy to announce that this major update includes much-requested features, including:

  • NewGame+
  • Ultra Hard difficulty mode when selecting the difficulty for New Game or New Game Plus
  • Reset Skills functionality within the menu
  • New functionality to apply a different look to Aloy’s armor.
  • New Rewards available in New Game+ (Weapons, Dyes and Face Paints)
  • A New Trophy Set

FIXES AND IMPROVEMENTS

performance and stability

  • Improved visual fidelity in performance mode.
  • Multiple crash fixes.

Main quests

  • Fixed an issue in Main Quest “The Sea of ​​Sands” where progression was blocked when trying to open the valve.
  • Fixed an issue in Main Quest “The Broken Sky” where the quest would become stuck if the cinematic was skipped too fast.
  • Fixed an issue in Main Quest “The Dying Lands” where the quest did not progress after defeating the Grimhorn.

Side quests

  • Fixed an issue in Side Quest “Breaking Even” where the beams that need to be interacted with would not be present.

World Activities

  • Fixed an issue where fast-traveling to Rebel Outpost: High Turning would send Aloy somewhere else.
  • Fixed an issue where the campfire in Rebel Camp: Devil’s Grasp would remain unavailable after completing the camp.
  • Fixed an issue where an objective would not be completed in Rebel Camp: The Hive
  • Fixed an issue in The Arena where the timer would continue counting down after defeating all the machines.
See also  CCP won't let two failed shooters get in the way of making the perfect Eve Online FPS

data points

  • Oops… Added World Datapoint 63, which can be found somewhere near the Widemaw site on the Isle of Spiers.

machines

  • Fixed an issue where the Tallneck shockblast would destroy all other machines.
  • Fixed an issue where the Fireclaw would not go into the Shocked or Knocked Down State when triggered during certain attacks.
  • Fixed an issue where the Behemoth would be able to chain charge attacks in rapid succession.
  • Fixed an issue where detached machine parts could fall through the floor.

humanoids

  • Reduced the armor health for the Quen Imperial Guard to be more in line with the other enemies.

weapons

  • Fixed an issue where the tier 4 Hammerburst Boltblaster would deal less damage than the tier 3 version.
  • Fixed an issue where enemies would become suspicious when spotting an active Blast Trap.
  • Fixed an issue where some weapons did not give Valor correctly.
  • Reduced crafting costs for crafting Traps at a Workbench.
  • Rebalanced crafting costs for Elite & Advanced Traps when crafting in the wild.
  • Fixed an issue where some weapon perks did not give the correct values.

skills

  • Updated the Resilient Trapper skill with new values.
  • Fixed an issue where the Braced Shot would become buffed in unintended ways.

UI/UX

  • Fixed an issue where canisters would have different rarities.
  • Added an option to show or hide grapple icons.
  • Added a “Pry Open” option under the Hold/Toggle Accessibility Settings.
  • Added an option for overriding machines to switch to ‘Toggle’ in the Accessibility Settings.
  • Updated icons for various machine parts.

performance and stability

  • Additional streaming fixes in game.
  • Additional crash fixes.
See also  CoD Warzone: Mid-Season 3 starts tomorrow with more than 10 major changes – "Probably the best update yet"

Photo mode

  • Added Filmgrain to photo mode. Grain scales with intensity: low values ​​have small grain, high values ​​increase the size of the grain, which leaves the higher values ​​especially suited to black and white experimentation.

Other

  • Fixed an issue where loot barrels would not get destroyed in one hit.
  • Fixed an issue where overheal would not take the higher value when consuming Health Potions and Food at the same time.
  • Fixed an issue where civilians would not always respond to rain.
  • Fixed an issue where the Motion Aiming did not work for the second controller when using the Co-Pilot feature.
  • Fixed an issue where Aloy could still control a mount when in the Shocked State.
  • Fixed an issue where Aloy could crawl through a vent while holding a battery.
  • Multiple localization and subtitles fixes and improvements.
  • Multiple lighting fixes and improvements.

HOTFIX 1.15

  • Fixed HUD elements showing simultaneously when starting the game in specific circumstances.
  • Fixed an issue where the dialogue with Untalla did not complete the activity after handing in all Black Boxes.
  • Fixed an issue where custom difficulty was not restored properly when loading a game that was made with custom difficulty selected.
  • Improved The Arena text readability in Arabic.

Is Forbidden West getting a DLC at some point?

With the new update, there are actually hardly any aspects in Horizon Forbidden West that need to be fixed or added. The only thing missing now is a real DLC with new missions and a fresh area. Many believe that an expansion will appear, not just because it is at Horizon Zero Dawn was the case, but also because of some hidden areas that look suspiciously like DLC.

Are you venturing into the Forbidden West again with the new NG+ mode?

Reference-www.gamepro.de