Free game “Diablo Immortal” reaps Shitstorm

Free game "Diablo Immortal" reaps Shitstorm

Ten years have passed since the release of “Diablo 3” and fans of the cult action RPG series have long been thirsting for a new installment in the Blizzard success saga. As an interlude, “Diablo Immortal” was recently released – a smartphone offshoot that can also be played on the PC. With its pay-to-win mechanics, however, this evokes more horror than joy among players and testers…

The rating database “Metacritic” shows what the audience thinks of the free “Diablo” on PCs and smartphones. While the testers in the PC version still scored around 60 out of 100 points, the players punished it mercilessly. The user voting results in a junk rating of 0.5 out of 10 possible points. The accusation: Excessive money-making in the in-game shop, advantages for paying customers. Anyone who wants can squander $ 100,000 In fact, “Diablo Immortal” can tear gigantic holes in your wallet: As reported by Golem.de, citing “Diablo Immortal” streamers , players can sink well over $100,000 into a fully equipped hero. For the time being, the bill remains hypothetical: No one has ever publicly presented such a dearly bought “Diablo” warrior. Nevertheless, the pushy shop devalues ​​the game sensitively, according to the game magazine “GamePro”. In the test report with the title “It’s Hell” is the rating of 58 out of 100 possible points and the accompanying text: “We evaluate ‘Diablo Immortal’ by 10 points for its Pay2Win mechanics.” Despite expedient action, repetitive activities and otherwise it would have been enough for 68 points. Such mechanisms have long been included in classic full-price games such as “FIFA”. In the case of people with a corresponding vulnerability – or if the offspring pulls out Dad’s credit card – large sums of money can quickly be gone. Consumer advocates are therefore calling for strict regulation. In individual EU countries such as Belgium, certain types of money-making in video games are already prohibited – specifically so-called “loot boxes” that work like digital surprise eggs. The player buys a copy and hopes to find a certain virtual item in it. The chance that the desired content will actually appear is vanishingly small.

Reference-www.krone.at

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