Summer Game Fest 2022: A scary event, but some things were also stupid

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Yesterday evening, June 9th, 2022, the second highlight of the summer gaming events took place (after Sony’s “State of Play” stream almost a week ago, with the new trailer for Final Fantasy 16), namely the main show of the Summer Game Fest. Anyone who has ever seen an event of this kind by Geoff Keighley (he now does a few throughout the year) knows what awaited us again this time: numerous “world premieres”, PR blubber at its best (every game is basically ” awesome”, will blow our minds and ensure world peace; I’m just exaggerating slightly) and a constantly grinning moderator who exchanges compliments with the invited developer buddies as if it were about the table tennis world championship.

The beauty of Summer Game Fest is that Keighley has just under two hours to whip out a variety of announcements, trailers, and gameplay scenes. The pace and number of hits are therefore quite high, and there is comparatively little time for introductions and dialogue. There are also no relaxing (read: often disruptive) event acts such as musical interludes here. Unfortunately, some “advertising blocks” slowed down the announcement flak for a short time. I like The Rock, but that sucked.

Reference-www.buffed.de