Resident Evil 2 Remake: DirectX 12 becomes mandatory, higher system requirements

Resident Evil 2 Remake: DirectX 12 becomes mandatory, higher system requirements


from Valentin Sattler
With the upcoming ray tracing update for Resident Evil 2 Remake, the system requirements will also increase. In the future, systems must have at least a Geforce GTX 960 / Radeon RX 460 and Windows 10. Support for the DirectX 11 API is no longer available.

With the remake of Resident Evil 2, Capcom achieved a complete success in 2019: the PC version of the game reached on Metacritic a press rating of 89 and a user rating of 9.0 points. Both are good results, and with almost ten million units sold, the game should have done well financially too.

Ray tracing and DirectX 12

The Resident Evil 2 remake should soon break the ten million mark, because Capcom wants to launch a next-gen version of the game by the end of the year. Specifically, it was announced in March that there should be an adapted version of Resident Evil 2 for the Playstation 5 and the Xbox One Series X / S by the end of the year, with which technical improvements and ray tracing support will come into play. PC users will also benefit – the PC version should get the new features as a free update.

With this update, according to a new announcement from Capcom, there are not only advantages. The developers have announced via Steam that the system requirements will also change as a result. Specifically, Resident Evil 2 will require DirectX 12 and thus Windows 10 in the future. In addition, at least a Geforce GTX 960 or a Radeon RX 460 should now be available as a graphics card – previously a GTX 760 or an R7 260X was enough.

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The fact that support for DirectX 11 is to be dropped is probably understandable, at least with regard to the resulting reduction in development effort. It is still unclear why, according to Capcom, stronger graphics cards will be necessary at the same time.

It remains to be seen whether the general performance will actually deteriorate as a result of the update, or whether – which is more likely – there will simply be more graphics options and thus additional possibilities to make your own GPU sweat. Either way, players with Windows 7 probably don’t have to worry: Steam can usually also be used to install older builds of a game, so the lack of API support will probably not be a problem. The only thing that would be lost for affected systems would be future patch support.

Source: Steam via dsogaming

Reference-www.pcgameshardware.de