No Man’s Sky: Patch 3.92 fixes issues with Leviathan Expedition

No Man's Sky: Patch 3.92 fixes issues with Leviathan Expedition


from Alexander Ney
Over the years, No Man’s Sky has evolved from a total catastrophe into an immersive space exploration game. However, not everything went smoothly with the new Leviathan update – patch 3.92 should now remedy the situation. Among other things, it fixes incorrect damage taking for players who are on a planet.

Hello Games has released a new patch for the space exploration game No Man’s Sky. The “repair package” with version number 3.92 addresses errors that occurred in connection with the new Leviathan expedition. Among other things, there was a wrong damage taking for players who were on a planet; it was also possible for players to kill their companions. At our evening check on June 13th, the patch was available for both the PC (Steam, GOG) and console versions. We have summarized what exactly version 3.92 contains below.

No Man’s Sky: Version 3.92 Patch Notes

  • Fixed an issue that caused players to incorrectly take damage while on a planet.
  • Fixed an issue where players could kill their own companions.
  • Also fixed an issue that caused some newly collected items to create a new stack instead of being matched to an existing stack in the inventory.
  • Fixed an issue that could result in items being added to the wrong inventory.
  • Fixed a number of issues with the Fleet Command tutorial mission during an expedition starting with a freighter.
  • Also fixed an issue that could result in incorrect fuel recipes for frigates.
  • Fixed a creature-related crash that would occur when exiting the main menu.
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In the Leviathan Expedition, players are trapped in a time loop and must collect memory fragments from previous loops. In this way they receive upgrades for the inventory, the multi-tool or their own spaceship. The aim is to break the time loop, but this has to be done on Survival difficulty. It is correspondingly easy to die during this “trip”, with each death of the player resetting the time loop.

Source: Dark Side of Gaming

Reference-www.pcgameshardware.de