Rainbow Six Operation Vector Glare Patch Notes: All Y7S2 Changes

Sens holding a weapon in Rainbow Six Siege

Rainbow Six Operation Vector Glare brings some balance changes along with the new content. It’s a smaller update than usual – the LMG nerfs are coming later, with Ubisoft focusing instead on Glaz and other Operators. Here are the full Y7S2 patch notes.

Rainbow Six Operation Vector Glare is about new content more than anything. Between the new Sens attacker, the Close Quarter deathmatch map, and the shooting range, Ubisoft really isn’t shying away from everything.

However, there is still a balance to be struck for the other 60 Operators in Team Rainbow to keep the Siege meta healthy. In Year 7 Season 2, there are some minor changes on the way as the developers prepare to tackle bigger issues in the future.

Here’s what’s changing in Operation Vector Glare with the full patch notes.


Contents


Ubisoft

Take a look at what’s to come beyond all the new content in Operation Vector Glare.

What changes in Operation Vector Glare?

Third secondary weapon option reaching nine operators

Operators in Rainbow Six Siege have been limited to a choice of one or two secondary weapons. Most get some sort of semi-automatic pistol with an alternate secondary like a machine pistol or shotgun.

However, those horizons are widening in Year 7 Season 2. Initially, Ubisoft offers nine operators a secondary third option to try to balance things out.

“In many cases this will mark the return of secondary weapons that were previously replaced from carrier loadouts to make room for other equipment such as the Gonne-6.” the developers stated.

Dokkaebi leaning in Rainbow Six Siege
Ubisoft

Dokkaebi is one of nine Siege Operators to gain a third secondary weapon.

“By adding submachine guns to some of our long-range operators (Dokkaebi, Glaz, Tachanka), we wanted to help give them a little more confidence in close-range skirmishes. Being committed to the range is all well and good, but having the option to add some variety to your kit should help open up new strategic angles in the long run.”

Amaru, Clash, Dokkaebi, Finka, Glaz, Gridlock, Kali, Lion, and Tachanka will have a third secondary weapon option to start their loadouts.

Glaz improves his speed

Glaz is no longer in the Siege metagame, but with a new weapon in tow, Ubisoft wants players to get right into the thick of the action with the Russian sniper. He is being changed to a 3-Speed ​​Operator from a 2-Speed ​​Operator, reducing his armor in the process.

“While he will always be a niche entry pick thanks to a focus around his unique DMR, we wanted to give casual players more options to experience closer range play as they adjust to their range and lanes. vision”.

Glaz in Rainbow Six Siege
Ubisoft

Glaz will be much more mobile with Operation Vector Glare.

Finka and LMG nerfs delayed for another season

The glaring omission from the Operation Vector Glare patch notes are the long-touted LMG and Finka nerfs.

Finka currently has a close to 75% presence with a 53% win rate ⁠ – one of the most broken attackers Siege has ever seen. LMGs are also a common sight on the attacker’s side, as numerous nerfs to Assault Rifles have brought out high-ammo weapons.

However, Ubisoft is delaying the nerfs for both until Year 7 Season 3 so they can get it right.

“We have been investigating how to bring them more in line with other operators and weapon types and have started to put this into practice. However, to make sure these changes don’t cause a ripple effect on the general equilibrium ecosystem, this took additional time.”

Finka looking down in Rainbow Six
Ubisoft

Finka has been a problem in Rainbow Six Siege all year 7, but Ubisoft is holding back on the nerfs.

you can find the Full Rainbow Six Operation Vector Glare patch notes below. The update is now available from June 14, 2022 after it was initially delayed on June 3.

Rainbow Six Operation Vector Glare Patch Notes

Balance of operators

Amaru

  • Added ITA12S to secondary weapon options.

Shock

  • Added P10-C to secondary weapon options.

Dokkaebi

  • Added C75-AUTO to Secondary Weapon Options.

Estate

  • Added GSH-18 to secondary weapon options.

Glaz

  • Glaz now has 1 armor and 3 speeds (was 2 armor and 2 speeds).
  • Added Bearing-9 to secondary weapon options.

jam

  • Gridlock’s Trax Stinger now matches the team color.
  • Added SDP 9mm to Secondary Weapon options.

Kali

  • Added P22 Mk5 to Secondary Weapon Options.

Lion

  • Added P9 to secondary weapon options.

Tachanka

  • Added Bearing-9 to secondary weapon options.

Adjustments and improvements

player comfort

match replay

  • The match replay system on consoles has been improved. Additionally, dedicated disk space has been allocated for match replays.

HUD viewer

  • Additional information about the observed player is now displayed.

Operator Tips

  • Operator Tips are now displayed from the in-game options menu for Ash, Sledge, Thermite, Osa, Bandit, Smoke, Kapkan, and Thorn.
  • Trader Tips are also available in the Trader Album.

Game results

  • We are reintroducing the previous results texts and adding minor visual tweaks to the match results screen.

Anti fraud

  • Re-enable validations on the game server to prevent cheaters from shooting through ballistic shields.

game health

walking crouched

  • Updated Crouch Walk sound mix.

map rotation

  • Added Skyscraper to the Team Deathmatch playlist.

Error correction

how to play

  • FIXED – Deactivator does not drop automatically when the operator carrying it is knocked down.
  • FIXED – Melee hits are not registering on a shield passing through a surface.
  • FIXED – Interaction between Sens ROU projector system and Aruni’s Surya doors causes the game to crash.
  • FIXED – Attacker drones can hear Vigil’s ERC7 activation sound from anywhere on the map.
  • FIXED – Defuser disappears if the player holding it gets locked out during the buzz phase.
  • FIXED – Various destruction and clipping issues.
  • FIXED – Blood spatter is not displayed when shooting an enemy with M249, SR-25 and DP27.
  • FIXED – Wamai MAG-NET can catch attacker gadgets that are already jammed.
  • FIXED – Attackers can fall off the roof by interrupting the rappelling animation.
  • FIXED – Planted bomb sound effect is missing for some players after the defuser is dropped in one spot and then planted in the other spot.
  • FIXED – Player can get stuck in their drone when the prep phase ends.
  • FIXED – VFX for camera switching will display when another player switches to a camera you’re on.
  • FIXED – Normal cameras can scan (red ping) enemies through Sens’ light screen without seeing them.
  • FIXED – Operators can discover the gamemode objective through Sens’s light screen without seeing them.
  • FIXED – Sens light screen is invisible to players reconnecting to the game if it was implemented before reconnecting.
  • FIXED – AI in PVE Lonewolf ignores Sens light screen.
  • FIXED – Defenders see ROU projectors as friendly devices when using Smart Ping on the light screen.
  • FIXED – VFX for camera switching will display when another player switches to a camera you’re on.

level design

  • FIXED – Multiple LOD issues on the Emerald Plains map.
  • FIXED – Various collision issues on the Emerald Plains map.
  • FIXED – Multiple LOD issues on the Close Quarter map.
  • FIXED – Multiple LOD issues in Shooting Range gamemode.
  • FIXED – Multiple LOD issues on various maps.

operators

  • FIXED – Luison de Caveira’s in-game damage is 55 instead of 65.
  • FIXED – Glaz’s scope and bullet origin are offset if Holo A scope is equipped.
  • FIXED – Thunderbird’s Kona Station feedback marker is not visible from a certain distance.
  • FIXED – Red dot B was misaligned when aiming down sights with the SPAS-15.
  • FIXED – Incorrect animation for Osa’s Talon-8 shield when lifting it from a window.
  • FIXED – Kapkan’s EDD explosion reverb is always the same regardless of room size.
  • FIXED – Nomad’s Airjab Launcher laser does not deactivate when Nomad is affected by EMP.
  • FIXED – IQ’s EFD displays electrical waves on Hacked Defenders’ cameras while in Signal Lost state.
  • FIXED – Iana’s warning message is displayed while the device is recharging or affected by EMP.
  • FIXED – Valkyrie’s camera in “signal loss state” is not displayed if the operator is affected by EMP.
  • FIXED – Blitz warning message is displayed while shield is on cooldown and when shield is disabled.
  • FIXED – Sens POF-9’s ADS time is faster than other Assault Rifles.
  • FIXED – The last two Sens projectors in the ROU projector system are not in sync with the rest when they disappear.
  • FIXED – Various VFX issues with the ROU projector system.
  • FIXED – Various Azami Kiba barrier issues.
  • FIXED – Various weapon VFX issues.
  • FIXED – Various Operator VFX issues.

user experience

  • FIXED – During replay, when going back while viewing a player’s point of view, the character will move through all the locations they have been to in quick succession.
  • FIXED – In a Bomb custom game, the plant time is 4 seconds, regardless of the custom game settings.
  • FIXED – Voice and text chat issues in Close Quarter discovery playlist.
  • FIXED – Leaderboard text chat mute button is not disabled in Team Deathmatch.
  • FIXED – End of match message shows victory for the defeated team.
  • FIXED – Subtitles are not present during the intro cinematic for new accounts.
  • FIXED – Windows cursor remains stuck on screen, blocking camera movement.
  • FIXED – Left and right dead zone option not applying immediately if changed in-game.
  • FIXED – Mute button is greyed out for some players in-game.
  • FIXED – Several weapons are missing their 2D thumbnails.
  • FIXED – Purchased elite skins do not appear as owned after purchase.
  • FIXED – Launching the game on PC with the PS4 or PS5 gamepad and switching to an Xbox controller will result in loss of input from the new connected device.
  • FIXED: Various UI issues.
  • FIXED: Various customization issues.
  • FIXED: Various custom match issues.
  • FIXED – Various match replay issues.
  • FIXED – Various Caster mode issues.
  • FIXED: Various audio and SFX issues.
  • FIXED: Various spectator issues.
  • FIXED: Various localization issues.
  • FIXED – Various store issues.
  • FIXED – Various console FOV issues.

Reference-www.dexerto.com

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