Dead by Daylight 6.0.1 Bug Fix Patch Notes: Menu Lag, Game Crashes, and More

twisted dead by daylight masquerade event

Behavior Interactive has released the patch notes for Dead by Daylight bug fix patch 6.0.1 which irons out a bunch of minor annoyances.

Dead by Daylight is still going strong six years after its release in June 2016.

Developer Behavior Interactive has been constantly adding content to the asymmetric multiplayer experience, such as new Killers, maps, and Survivors.

Now, the team has released the new bug fix patch 6.0.1, which irons out a number of things like game crashes, menu lags, and other issues that players reported after the Roots of Dread Chapter 24 update. .

Dead by Daylight 6.0.1 Bug Fix Patch Notes

Interactive Behavior

To celebrate the sixth anniversary of Dead by Daylight, it features themed cosmetics for both Killers and Survivors.

While not a bug fix, it is important to note that these new patch notes announced a change to the start time of Dead by Daylight’s Twisted Masquerade 6th Anniversary limited-time event: today, June 16 at 11:30 am EST.

The event will last until June 30 at 11:30 AM EST. Until then, players can expect to see things like generators, hooks, and lockers decorated in party themes.

Survivors can also expect to earn a variety of costume skins for the following characters:

  • assassins
    • the trapper
    • The hunter
    • The spirit
    • the shooter of death
    • the trickster
    • The artist
  • survivors
    • Dwight Fairfield
    • As Visconti
    • Jane Romero
    • Yui Kimura
    • elodie rakoto
    • mikaela reid

Looking at the bug fix patch notes in the 6.0.1 update, players can expect a lot of general cleanup.

For example, Behavior Interactive has “temporarily” fixed lag when navigating loadout menus and fixed an issue where the Survivor crawl speed was faster than normal.

the dead dredge by daylight killer
Interactive Behavior

Dredge is the horrible new Killer introduced in the Roots of Dread update.

The patch notes also mention fixing an issue where the game would crash when teleporting as The Dredge, who is the newest assassin introduced in Chapter 24.

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Players interested in reading the full patch notes can find them below:

Contents

  • The start time for the “Twisted Masquerade” 6th Anniversary Limited Time Event has changed (it now starts June 16 at 11:30am ET)

Error correction

  • Tentatively fixed an issue causing delays when navigating the loading menu.
  • Tentatively fixed an issue that could cause Survivors’ tracking speed to be higher than normal.
  • Fixed an issue that could occasionally cause the game to crash when teleporting as The Dredge.
  • Fixed an issue that could occasionally cause the game to crash when playing against Huntress or Trickster.
  • Fixed an issue that caused Dredge’s Very Rare Twisted Toy outfit to stretch during his appearance in menus. (All platforms except Steam and Epic)
  • Fixed an issue that allowed blood point offers to display in custom game load presets.
  • Fixed an issue that caused some tabs in the UI to display broken background images when the tab text was short.
  • Fixed an issue that could cause the Game Manual entry list to scroll too slowly on some platforms.
  • Fixed an issue that would sometimes cause Cannibals Chainsaw to go silent for Survivors.
  • Fixed an issue that caused Survivors to continue their Wounded Grunt SFX when fully healed using Solidarity Perk.
  • Fixed an issue that caused two hit SFX to be heard when The Dredge was breaking a wall.
  • Fixed an issue that caused the wrong surface SFX to play when an assassin hit a specific part of the Garden Of Joy hook.
  • Fixed an issue that caused the SFX and VFX Nightfall warning to be missing when the Killer wounds a Survivor just before the notification threshold.
  • Fixed an issue that caused Dredge’s smoke to be missing.
  • Fixed an issue that caused Dredge to be visible when teleporting to a locker.
  • Fixed an issue that caused entity spikes on locked lockers to sometimes disappear when viewed from higher ground.
  • Fixed an issue that caused Survivors to jump forward during the locker grab animation when the Dredge teleported to a locker with a Survivor inside.
  • Fixed an issue that caused part of the Dredge to clip through the camera when exiting a locker immediately after teleporting to it.
  • Fixed an issue that caused Dredge’s vignette during nightfall to desaturate Killer Intent and loud noise notifications.
  • Fixed an issue that caused Dredge to be blinded by blinding items (crackers, flashbangs, flashlights) while teleporting to a locker.
  • Fixed an issue that caused the undetectable smoke VFX to be visible for a few seconds when the Dredge exits a locker during Nightfall.
  • Fixed an issue that could cause the Blind and Exhausted status effects from the Fearmonger perk to remain on Survivors after they stop repairing a generator.
  • Fixed an issue that caused Survivors within 5 meters of a locker and in a dead state to trigger the Dredge’s Lavalier Microphone plugin.
  • Fixed an issue that caused Survivors to suffer from the Exposed status effect for the entire Nightfall if the last generator was repaired during the end of Nightfall with the Dredge’s Iridescent Wood Plan and Field Recorder add-ons.
  • Fixed an issue that caused the From The Deep achievement (trophy on Sony platforms) to progress when Dredge is hiding in a locker and Survivor interacts with him.
  • Fixed an issue that caused Dredge to have no animation on the match results screen when the match ends while in a locker.
  • Fixed an issue that caused the black aspect ratio bars to disappear when the Dredge was in a locker.
  • Fixed an issue that could cause Survivors to get stuck searching a locker while the Dredge was teleporting to it with a large packet loss.
  • Fixed an issue that could cause Survivors to break inside a locker if the Killer is stunned by another Survivor using the Head On buff when searching a locker.
  • Fixed an issue that allowed characters to climb onto some crates and buckets when falling from the second floor of the main building in Coal Tower.
  • Fixed an issue that caused an invisible collision to block the hole on the second floor in Badham Preschool maps.
  • Fixed an issue that caused the old Ghost Face chase music to play again.
  • Fixed an issue that caused the Play With Your Food perk to not consume a token when wounding a Survivor using a Taken Chain with the Cenobite’s Engineer’s Fang add-on.
  • Fixed an issue that caused the Overlay trophy description to not translate in certain languages. (PS5 only)
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Known issues

  • Some players are experiencing rubber bands since 5.7.0 – this issue is being investigated.
  • Players on console may experience crashes when starting a tutorial bot match before fully downloading the game. To fix the issue, please wait for the game to fully download before starting the tutorial bot match.

If you’re looking for more Dead by Daylight content, be sure to visit our page for all the latest news and guides.

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Reference-www.dexerto.com