I wish the four cities of Starfield are more Vivec and less Diamond City

I wish the four cities of Starfield are more Vivec and less Diamond City

After a seemingly endless procession of dimly lit Starfield promos where its developers talk about the soundtrack, we finally have some substantial information on Bethesda’s upcoming sci-fi RPG. Speaking with IGN, Bethesda mainstay and Starfield project lead Todd Howard provided some interesting context for the game’s scale and development: it will have four major cities (opens in a new tab) with Constellation hub New Atlantis claimed to be the largest Bethesda ever created, and the game’s procedurally generated star systems will feature “more craft content (opens in a new tab)“than any previous Bethesda game.

The cities part is of special importance to me because I am a fan of RPG cities. (opens in a new tab), and Bethesda used to be one of the best in gaming: Morrowind’s Vivec and Oblivion’s Imperial City are especially iconic fantasy locations. Bethesda’s most recent single-player RPG, 2015’s Fallout 4, really dropped the ball in this regard. Their main settlement, Diamond City, had a unique look, but it was downright puny compared to the second order settlements of Oblivion or Skyrim.

Reference-www.pcgamer.com