Graphics Card Tuning 2001: Retro Tutorial on GPU Modding and Overclocking

Graphics Card Tuning 2001: Retro Tutorial on GPU Modding and Overclocking


from Manuel Christa
In the past, when mainboards were still made of wood and overclocking was done with a pencil, all was right with the world. Simply because cooling solutions that would fit on a Raspberry Pi today were sufficient for tuning a high-end graphics card. Here we are nostalgically reveling in a retro tutorial on GPU tuning from 2001.

How times can change: In 2001, in a three-minute video tutorial, PCGH quickly explained how you could get up to 25 percent more graphics performance from your Geforce GPU with a bit of cooling tuning and clock speed. Both for nostalgics from back then and for younger nerds it is wonderful to see how easy such a tuning was: Glue the passive cooler to the GPU and memory banks, screw on a measly fan if necessary, gradually increase the clock in the driver – done!

The Geforce 2 MX was a graphics card from Nvidia that was released on June 28, 2000. It was manufactured using the 180 nm process and is based on the NV11 graphics processor. The card supports DirectX up to version 7.0. The NV11 graphics processor is a relatively small chip with a chip area of ​​only 64 mm² and 20 million transistors. It has 2 pixel shaders and 0 vertex shaders, 4 texture mapping units and 2 ROPs. Nvidia has provided the Geforce2 MX with 32 MB of SDR memory connected via a 128-bit memory interface. The GPU works at a standard frequency of 175 MHz, the memory runs at 166 MHz.

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Since it is a single-slot card, the Nvidia Geforce2 MX does not require an additional power connection, and its power consumption is not exactly known. Only a D-Sub socket (VGA) serves as a display output. The Geforce 2 MX is connected to the rest of the system via an AGP 4x interface.

Reference-www.pcgameshardware.de