Cyberpunk 2077: Insider reveals real reason for bugs

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It’s not the developer’s fault?

Cyberpunk 2077 appeared heavily bugged at release. Now a report is said to have revealed the real reason for this.

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V from Cyberpunk 2077 on a yellow background
Cyberpunk 2077 was released on December 10, 2020.
© CD Projekt Red

The rollplay “Cyberpunk 2077” was released in 2020 and has been struggling with many bugs since its release. According to new information about the game’s development process, the developers of CD Projekt RED however, not solely responsible for the problems.

Instead, an external QA company responsible for the Quality assurance and finding bugs was responsible for some grievances about the release. The US Magazine forbes reports a 72-page document published by a whistleblower and looks at the work of Quantic Labs, which was responsible for much of Cyberpunk 2077’s quality testing.

According to the report, Quantic Labs at the Size of the team and the experience of the employees deployed have exaggerated. There is also said to have been a rate of bugs reported daily which meant that minor bugs were taking an inordinate amount of time.

After the game’s release, CD Projekt stated that the quality assurance team they used couldn’t spot all the bugs that fans immediately noticed. However, the studio has not commented on the new information.

Further insider have, however, commented on the report and state that that CD Projekt knew about most of the bugs and could not fix it before release due to time constraints. The most important aspects of the game are said to have been tested internally, not by external companies.

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28.6.2022 from
Laura Pippig

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Reference-www.pc-magazin.de