A simulation is intended to show how expensive it can be to buy a 5-star gem in Diablo Immortal.
As befits a mobile game, Diablo Immortal is a free-to-play title funded through in-game purchases. Players can sometimes spend $100,000 to fully equip a character. We recently reported on a streamer who spent over $15,000 to get a 5-star rare item. Now a simulation shows how expensive it can get to get a 5-star gem in action role-playing games. in the Diablo Rift Simulator can simulate how much US dollars one would have to pay to get a virtual gemstone with a five-star rating.
Diablo Immortal: Almost $2,000 for a 5-star gem
In an initial test, the simulator showed a value of $1,975 just to get a 5-star item. However, another test run showed that you only have to spend $750 for a 5-star gemstone – so the range is wide. In the future, the developer u/buzzycat would like to add more functions to its program. So there should be detailed information about the items and a button where you can enter a certain amount and then find out what you will probably get for it.
After all, you buy from Diablo Immortal24 million US dollars in sales could be generated within two weeks, at least according to the extrapolation.Loot boxes where you don’t know exactly what you’re getting before you buy them. There is only one chance for in-game items with a certain rating. In Diablo Immortal, players can equip their character with up to six gems. Elder Rifts can be made more difficult with Rare and Legendary Crests, which reward Legendary Gems. In addition to Legendary Gems, there are also Awakened Legendary Items and Resonance, which offer even more power. The financing model seems to be worthwhile for Blizzard, since
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Diablo Immortal cost simulation collection:
- Diablo Immortal is a free-to-play game funded by selling loot boxes and in-game items in exchange for real money.
- In the simulation Diablo Rift Simulator you can calculate how much money you have to spend to get a 5-star gem. In the test run it was at least 1,975 US dollars.
- The financing model seems to be worthwhile for Blizzard, since sales of 24 million US dollars were generated within two weeks, at least according to the extrapolation.