Recently, the European guild Progress from WoW: Burning Crusade Classic set a new, very impressive speed run record. After just 34 minutes and 50 seconds, all six bosses from the Sunwell Plateau were defeated.
For many players and guilds, the sunwell plateau from WoW: Burning Crusade Classic was the crispest raid instance of the Classic reboots so far (we leave out the season of the championship because it is difficult to compare). Nevertheless, there are now a very large number of raids, the Kil’jaeden since the instance opened on May 12, 2022 defeated – 10,188 raids to be precise (source). Another 1,767 guilds are currently struggling with the final boss. Another 3,031 hang on the nastiest bouncer in WoW history: M’uru.
Progress with new speedrun record
These communities still have a few weeks to clear the TBC Classic content. the Wrath of the Lich King Classic Beta is currently in the second content phase. According to a leak, the release should take place in September 2022. Other guilds that have already played Sunwell up and down, meanwhile – and we already know that from WoW Classic and the previous raid tiers from TBC Classic – are trying their hand at speed runs.
The most recent record dates back to June 28, 2022. The European guild Progress, which was narrowly beaten by the Chinese competition from Old School in the World First race, most recently mastered the Sunwell Plateau in just 34 minutes and 50 seconds (source). The previous record was 37 minutes and 11 seconds (set by Noob’s Horde). In the World First Run just mentioned, the last fight ended after 51 minutes and 5 seconds.
This is how Progress mastered the record time
Watch the run in Sarthe’s video below, accompanied by the Classic enthusiast’s comments and observations.
First trick: The gnomes at the entrance area are first banned by sorcerers and then taken over, which brings an enormous DpS boost. Also pay attention to the speed at which the raid pulls the numerous trash groups at the beginning. Here, in a particularly tricky trash group, there is also the first fight frenzy/drumming phase very early on in order to get the Sunwell guards out of the way as quickly as possible.
Four restoration shamans and a discipline priest were used as healers. A paladin and a druid took over the tank role. When it came to the damage dealers, it was first the five warlocks and the magician who had a lot of fun. In the end, however, a fury warrior did the most damage (3,314 damage per second).