Vampire: The Masquerade – Bloodhunt: Steam hit with major update

Vampire: The Masquerade - Bloodhunt: Steam hit with major update


from Alexander Ney
The “free” to play battle royale game Vampire: The Masquerade – Bloodhunt will receive a major summer update on July 14th. It brings the new game mode Team Deathmatch as well as performance improvements that, according to developer Sharkmob, lead to an “overall improved feeling of control”.

The bloodsucker battle royale Vampire: The Masquerade – Bloodhunt is scheduled for July 14th big summer update receive. The flagship here is the new Team Deathmatch mode (8 vs. 8) with unlimited respawns. The patch also improves start times and game performance. This results in an “overall improved sense of control” and allows players to “focus on shooting their enemies” unperturbed by previous issues, Sharkmob wrote in a blog post on the game’s official website.

Team Deathmatch: These are the new features

The new game mode Team Deathmatch does not come without further innovations. The developers have promised the following for its beta start in a few days:

  • 8 vs 8 fights (duos)
  • Unlimited respawns
  • The first team to reach 50 kills wins
  • 5 new levels (based on sections of Prague)
  • Team specific spawning
  • Timed universal ammo and loot spawns
  • Maximum response at game start

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Sharkmob has also overhauled the Battle Pass system for Vampire: The Masquerade – Bloodhunt. Instead of the 12-week battle pass customary in this genre, the Swedish developer will in future rely on monthly content drops. Producer David Sirland commented: “We realized pretty early on in the season that we couldn’t really sustain this as a team – and it hurts us too because the content plan essentially stops us from making faster gameplay updates and fixing key aspects of the game, after which our regulars scream on some occasions.”

Source: via Eurogamer

Reference-www.pcgameshardware.de