Doom, Quake and Co.: Legendary developer John Romero is working on an Unreal Engine 5 shooter

Doom, Quake and Co.: Legendary developer John Romero is working on an Unreal Engine 5 shooter

from Norman Wittkopf
Veteran developer John Romero, who played a key role in classics like Doom and Quake in the 90s, has announced a new shooter project.

Id Software co-founder John Romero made a first announcement on Twitter about a new first-person shooter that is being developed by his current studio Romero Games in cooperation with a major publisher based on Unreal Engine 5 and will offer a new brand. The announcement on the official website, where they are also looking for developers for the project, says:

“We are 100% focused on first person shooters, the foundation on which our career, studio and genre have been built. Our current project is a completely new FPS with an original new IP. Romero Games is working with a major publisher together using the cutting-edge technology of Unreal Engine 5.”

Details on the game are still missing, however, and a FAQ on the site states that it’s “far too early to give more information,” although co-founder Brenda Romero also said so PC Gamer explainedthat the studio doesn’t want to do any hasty advertising: “We intentionally don’t jump on the hype train.” The job postings on the website also don’t reveal much about the project, except that there will also be a multiplayer component.

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While Romero became famous as a key contributor to shooter classics such as Doom, Wolfenstein 3D or Quake in the games industry in the 90s, his first major project, Daikatana, failed mainly due to high expectations, which were also largely due to an aggressive advertising campaign. Meanwhile, Romero recently attracted attention with a new level for Doom 2, while the last full-fledged game in the form of the mafia strategy game Empire of Sin was released in 2020.