New this week on Steam: retro shooter, prehistoric city builder and Hamburg rebuild

New this week on Steam: retro shooter, prehistoric city builder and Hamburg rebuild

It’s another busy week for indie developers and game fans: three interesting games are scheduled this week on Steam (unfortunately not yet on GoG), including an early access release and two final releases. We briefly introduce Aske, WW2 Rebuilder and Sapiens.

What is Aske about?

Supposedly this week comes with Aske a shooter out on Steam, which is said to be inspired by Quake, Hexen, Doom and Unreal. You can also see that from the graphics, because the 90s are also being revived with the fast retro pixel graphics. In Aske you explore a hostile planet inhabited by a multitude of bloody creatures. Exemplary are the “skeanners armed with cleavers, the parasite-infested headnails, the unpredictable meatballs, and other critters and environmental threats”.

The rest of the game description continues in a pithy way: “An entire arsenal of weapons is at your disposal to cover every corner with the remains of your enemies, turn the corpses of your enemies into Gib pieces and enjoy a bloodbath while you Wield melee weapons, firearms, and even exotic tech weapons like the plasma cannon”. Understood?

What is WW2 Rebuilder about?

The WW2 Rebuilder goes in a completely different direction, its Prologue called Hamburg on 07/26 should appear. A part of Hamburg that was destroyed by the Second World War is being rebuilt. This includes using heavy equipment to clear debris and then grabbing the rocks yourself to rebuild the walls of the houses. The idea is to rebuild major European cities like London – you start with Hamburg. The prologue should be playable for free at the time of release, otherwise it already exists a playable demo.

What is Sapiens about?

Again in a completely different direction goes the city builder Sapiens, which the players from 26.07. transported to a prehistoric civilization. Steam Early Access could last “a few years” though, so don’t expect too much. According to the developer, Sapiens is already fun and offers many hours of game content. But as a “huge and deep sandbox,” the potential for future content is “boundless.”

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At the start you choose “from thousands” of procedurally generated areas on a map larger than the earth itself. Each area has different climatic conditions, resources and challenges. You start from scratch and rise through thousands of years of technological breakthroughs. To do this, individual Sapiens are instructed to concentrate on specific tasks, e.g. B. Growing crops, gathering materials, building, hunting, cooking and much more. Dwellings keep Sapiens happy and provide food and resources. To gather distant resources, you set up camps and create transport networks.

Reference-www.pcgameshardware.de