WoW: Shadowlands Season 4 Coming Soon – Official Patch Notes

WoW: Shadowlands Season 4 Coming Soon - Official Patch Notes

In a few days, on August 3, 2022, the fourth and final season of WoW: Shadowlands will start. After the Blizzard developers recently only one big FAQ about the innovations of the season published, it is now time for the official German patch notes. Look forward to details on features such as the fateful raids, empowered world bosses or the new Mythic Plus affix.

WoW: Season 4 of Shadowlands – official German patch notes from July 29th, 2022

Fateful Raids

  • In each week of season 4 from Shadowlands focuses on another fateful raid: Castle Nathria, the Sanctum of Dominance, or the Mausoleum of the First. Enemies in fateful raids are stronger and drop upgraded loot with a higher item level. Bosses, on the other hand, are empowered with various fateful powers that make them more dangerous and offer powerful bonuses.
  • Seasonal rewards for Raids of Destiny include new Feats of Strength, the Jigglesworth Senior mount, the Hero of Destiny title, and teleportation to all raids from Shadowlands.
  • FORCES OF FATE
    • SPARK OF CREATION
      • Charges up a player, dealing cosmic damage every second for 30 seconds. This effect stacks. After the charge is removed, it sends out Sparks of Creation to nearby locations, empowering players within 0 yards of the impact location, increasing the Flow of Time by 15%, increasing Attack and Cast Speed ​​for 20 sec. increase cooldown recharge and periodic tickrates, in addition to increasing movement speed by 45%. This effect stacks. When a Spark of Creation hits the ground and there are no players nearby to buff it, it explodes, dealing cosmic damage every 2 sec for 20 sec. This effect stacks.
    • RECONFIGURATION EMITTER
      • Creates an opponent that constantly casts spells and can be attacked. That foe is immune to damage until the first successful spell cast or until the first interrupt. Successfully cast spells deal cosmic damage to all players. Every 5 seconds, the Emitter’s damage dealt increases by 0%. This effect stacks. If successfully interrupted, the Emitter will emit and deal cosmic damage to all players.After defeating this enemy, it grants all players power based on the Emitter’s energy level, increasing Mastery by 10, Critical Strike Chance by up to 10% , which increases Versatility by up to 10% and Avoidance by up to 8.
    • PROTOFORM BARRIER
      • Empowers the caster, dealing cosmic damage to all players every 3 sec.After this barrier is removed, it creates an enemy that can be attacked and casts an absorb shield shared with all other enemies for 15 sec. A second unit is spawned, which can be healed to reduce the strength of the shared shield.Upon expiration, the barrier explodes, dealing cosmic damage and also dealing cosmic damage to all players every second for 8 sec.When the barrier is destroyed, deals all damage dealt while the barrier is in place as Cosmic damage to all enemies, and also grants all players up to 25% increased damage, 25% increased healing, and 25% increased absorption for 40 seconds.
    • CHAOTIC ESSENCE
      • Summons a Chaotic Essence that casts Chaotic Destruction, dealing Cosmic damage to all players on success.When interacted with, the Essence becomes hostile and instead continually spawns Chaotic Particles. These particles channel cosmic damage into targeted players every 0.5 seconds for 3 seconds. When Particles are defeated, they split into more Particles. After 15 seconds, the Chaotic Essence fades, increasing all players’ damage, healing, and absorption by 2% for 25 seconds. This effect stacks for each Chaotic Mote killed.

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World of Warcraft | Season 4 is the best thing Blizzard could do


  • DEALERS FOR FATE RAIDS
    • In season 4 of Shadowlands A suspicious trio of merchants are prowling around the Grand Treasury. Each of these traders own goods from one of the three fateful raids of Shadowlands. They sell trinkets, weapons, and other special items at the Normal item level of the Fatal Raids (278 to 285) from that raid. All of these items cost the same price: a Confusing Cartel Dinar each, but there’s a catch. You can only get 3 Confusing Cartel Dinars for the entire season. After you’ve spent your last dinar, the merchants leave town, taking their wares with them.
    • To get the Cartel’s 3 Confusing Dinars, you can play any fateful raid in Shadowlands enter to begin a three-part questline. These quests require you to kill a certain number of different fateful bosses – different means you’ll only get 1 win if you kill the Tarragrue on Normal and Heroic difficulty for example in the same week. For completing these quests you will receive a Confusing Cartel Dinar and then the next part of the quest will begin.
  • UPGRADE GEAR FROM DESTINY RAIDS
    • Killing bosses in Fate Raids on Heroic or Mythic difficulty grants 1 Confusing Cipher of the appropriate difficulty. Collect 20 Heroic or Mythic Ciphers to create a creation pulse that can upgrade any fateful item to Heroic or Mythic quality.
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