Starfield is already being freed from bugs – modders are looking for solutions to possible errors

Starfield is already being freed from bugs - modders are looking for solutions to possible errors

Bugs that could affect Starfield at the time of release are addressed with mods as a precautionary measure long before the release.

Joint project for a pleasant vanilla experience

Although the release date is not yet known, some modders have already started to fix possible and probable glitches and other problems of Starfield. So you have the right solutions for all kinds of faults ready for the release.

It’s all happening on a large scale community projectin which an entire modder collective joins forces “to help the wider Starfield player community to fix bugs, errors and other inconsistencies in the game”.

They make the problems dependent on the classic release bugs of other Bethesda titles with the Creation Engine, on whose modified version Starfield is also built. Bugs that often occurred with the release of Fallout, Skyrim and other games and franchises end up in the project.

“The corrections included in the patch are intended to fix bugs or errors in the base game,” explains the SCP project. “Examples include misplaced objects, script errors, inconsistencies in item properties, broken missions/quests, game-breaking exploits, missing attributes such as tags, header flags, etc., and misspellings.”

Fans are very welcome to report errors in Starfield as soon as the title is playable, or to contribute solutions themselves.



Reference-www.eurogamer.de

See also  7 vs. Wild Season 2: Bitter taste in wild card application, Nazi symbolism & Wehrmacht uniform