Anno 1800: Finally a release date for the kingdom of the air – the airships can do that
With The release of the new DLC for Anno 1800 is approaching closer: The release of the second expansion from Season 4 is for the September 20th planned. In a recent blog entry, the developers add that this is later than originally planned. However, they want to give themselves more time to test the DLC. In addition to the information about the release date, the makers go to the Blog entry also on one of the most important features in the new DLC: the airships.
You have five in the kingdom of the air new airship classes for those available in the two categories Fast Airships and Cargo Airships are divided. Although the speed airships are faster than other types, they only have a limited cargo space. They are therefore not suitable for trade routes. A distinction is made between an unarmed and an armed variant. The cargo airships, on the other hand, are available in small, medium and large sizes and are therefore ideal for transport. The large Zephyr class, for example, comes with eight cargo slots.
by the way: The names of the individual classes are based on mostly wind-related mythological figures. For example, the Harpy class is named after the half-human, half-bird-like creature of Greek mythology, the Hermes class is named after the ancient god of travelers and merchants, and the Zephyr class is named after the Greek god of the west wind.
Source: Ubisoft
The airship from the DLC The Passage is also included 1800 (buy now €20.50 /€53.99 ) after the realm of the skies release still useful: “In general, the ‘old’ airship is still useful and falls somewhere between the small and medium cargo airship in terms of speed and cargo capacity. Also, you can use both the arctic gas and the new Helium for building airships use (including the new airships). The arctic gas gives your airships a speed boost, but on the other hand leads to a higher slowdown from cargo and that they take more damage when attacked,” writes Ubisoft Mainz in the developer blog. So that the airship from the passages DLC better It’s been scaled down by 10 percent to match the new airships, and new items have been added to use arctic gas beyond the current uses of electricity and airship building.
More modern airships than in The Passage
Airships in the Realm of the Air DLC are coming more modern therefore than the airships, which you could build in the passages DLC at Anno 1800. Therefore, more advanced materials are necessary. To get started, you first need a hangar, which you can build in both the New World and the Old World. It should be noted, however, that the necessary materials can only be produced in the New World.
are needed Aluminum, helium, canvas, steam engines and – depending on the airship – guns. Incidentally, aluminum is also required for some of the new production buildings. “We have new ones for this purpose Bauxite mine slots introduced to the New World. An aluminum smelter then produces the finished product from bauxite and coal,” writes Ubisoft Mainz.
Battles and new discard feature
Source: Ubisoft
One of the special features in the realm of the air DLC for Anno 1800: Airships can be damaged and shot down. So equip an airship with cannons to attack enemy airships or protect your island from enemy attacks. However, ground targets cannot be attacked with it. But you can Flak positions at the port build or one Flak monitor ship Build that offers multiple options to combat enemy airships.
Also, airships are needed for a new feature that fills new needs and provides additional bonuses: the mail. To do this, you must first build an airport that will serve as a regular warehouse. The three modules make it possible, among other things, to use the mail function, for which you set up an airship route. More information – also about the other two modules – will follow soon. Also new is the drop feature, with which you can drop goods from your airships onto other islands (including those of your competitors).
The goods, which are initially produced in a corresponding factory, allow you, among other things, to drop sea mines on the trade routes of your opponents. You can also extinguish major fires from the air (drop water), bomb enemy ports, cause unrest with propaganda drops and drop aid packages. There will be more details in upcoming blogs in the next few weeks. Anyone who wants to take a closer look at the kingdom of the skies for Anno 1800 will have the opportunity to do so at gamescom.
Reference-www.pcgames.de