Skull and Bones: PC requirements and features confirmed

Skull and Bones: PC requirements and features confirmed

What about the PC version of Skull and Bones? What hardware does it require, what features does it offer? Ubisoft has now provided answers to these questions.

Let’s start with the features of the PC version, here you can expect (depending on the hardware) 4K and HDR, no frame rate limit, image upscaling and “complete personalization” using advanced input settings.

Skull and Bones: These are the PC requirements

There is also multi-monitor and widescreen support, an in-game benchmark and ray-traced global illumination.

Again, the Skull and Bones PC requirements are as follows:

1080p (low settings, 30 fps)

  • Processor: Intel Core i7-4790 or AMD Ryzen 5 1600
  • Graphic card: Nvidia GeForce GTX 1060 (6GB) or AMD Radeon RX 570 (4GB)
  • Random access memory: 8GB RAM
  • Operating system: windows 10
  • Storage space: 65GB SSD

1080p (high settings, 60 fps)

  • Processor: Intel Core i7-8700K or AMD Ryzen 5 3600
  • Graphic card: Nvidia GeForce RTX 2070 (8GB) or AMD Radeon RX 5700 XT (8GB)
  • Random access memory: 16GB RAM
  • Operating system: Windows 10 / Windows 11
  • Storage space: 65GB SSD

1440p (high settings, 60 fps)

  • Processor: Intel Core i7-9700K or AMD Ryzen 5 5600 X
  • Graphic card: Nvidia GeForce RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB)
  • Random access memory: 16GB RAM
  • Operating system: Windows 10 / Windows 11
  • Storage space: 65GB SSD

4K (Ultra Settings, 60 fps, DLSS/FSR Balanced)

  • Processor: Intel Core i5-11600K or AMD Ryzen 5 5600 X
  • Graphic card: Nvidia GeForce RTX 3080 (10GB) DLSS Balanced or AMD Radeon RX 6800 XT FSR Balanced
  • Random access memory: 16GB RAM
  • Operating system: Windows 10 / Windows 11
  • Storage space: 65GB SSD
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More Skull and Bones news:

Server and anti-cheat measures

Ubisoft also gave details about the multiplayer system and anti-cheat measures in the game. So matchmaking works based on Fame and PvP preferences. You can also report and block other players based on their behavior.

“High-performance servers with modular redundancy and cloud servers complement each other when there is high player activity,” says Ubisoft, which is intended to limit waiting times and avoid workloads. Meanwhile, Battleye monitors the game in real time, and players should be permanently banned from the first offense.

Skull and Bones will be released on November 8th for PC, Xbox Series X/S, PlayStation 5, Google Stadia and Amazon Luna.



Reference-www.eurogamer.de