Diablo II: Resurrected – What is behind the “terror zones”?

Diablo II: Resurrected - What is behind the "terror zones"?

from Valentin Sattler
With Patch 2.5, Blizzard not only wants to bring numerous bug fixes, but also a new feature in Diablo II: Resurrected with the “Terror Zones”. If you want to test the function now, you can do so on the test server PTR.

Almost a year after the release of Diablo II: Resurrected, Blizzard continues to work on updates for the action role-playing game remake. Most recently, the developers released patch 2.4.3 on June 27th, and now the new patch 2.5 has been released on the test server, the Patch Test Realm (PTR).

Terror zones for level farming

As a central innovation in Diablo II: Resurrected Patch 2.5, Blizzard emphasizes the so-called terror zones, which the company initially describes as an experimental feature. The Terror Zones should come into the game as an optional feature and offer players another option for level farming in order to more easily reach the maximum level of 99.

If you’re playing in a game with the new Terror Zones enabled, Blizzard says monsters will focus on a few specific zones once an hour. There you will find opponents who – depending on the type – are two to five levels above the usual monster level or the level of the game master. Depending on the level of difficulty, however, the monster level is limited: For example, monsters on “Normal” can only reach a maximum of level 45 to 48, in “Hell” the level is between 71 and 74 and only in “Hell” are there monsters with level 96 to 99

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For players, the terror zones bring stronger opponents and, according to Blizzard, additional XP rewards. Of course, the design of the terror zones can still change before the official release – after all, the PTR serves the purpose of letting the players test new functions in order to adapt them if necessary.

If you are not interested in the new terror zones, you can look forward to numerous bug fixes with update 2.5. Among other things, Blizzard mentions stability improvements and a large number of gameplay fixes. For example, with the new version of Diablo II: Resurrected, iron golems from a previous game should again correctly teleport to you, and summoned ravens should no longer disappear again after a few seconds.

Source: Blizzard (press release)