These are the winners of this year’s gamescom awards

These are the winners of this year's gamescom awards

The jury is unanimous: the big winner of gamescom 2022 is called “Lies of P”. Based on the Pinocchio story, Souls-like was voted best action-adventure, best role-playing game and most coveted PlayStation title at the video game fair in Cologne. You can find out here which games were also able to enjoy an award.

Every year, the gamescom award honors the “most anticipated” games that are presented at the video games fair. In addition to “Lies of P”, the rhythm shooter “Metal: Hellsinger” was one of the big winners in Cologne this year. It secured the awards in the categories “Most Wanted PC Game” and “Best Action Game”. Publisher Daedalic Entertainment from Hamburg can be happy about the awards for its title “Inkulinati” as “Best Indie Game” and “Most Original Game”. PLAION (formerly Koch Media) received the award for the best line-up at the fair. The winners of the gamescom awards 2022 at a glance: Most Wanted Sony PlayStation Game, Best Action Adventure Game, Best Role Playing Game: “Lies of P”, Neowiz Most Wanted Microsoft Xbox Game: “The Last Case of Benedict Fox”, Rogue Games Most Wanted Nintendo Switch Game: “Tin Hearts”, Wired Productions Most Wanted PC Game, Best Action Game: “Metal: Hellsinger”, Funcom Best Family Game: “Paper Trail”, Newfangled Games Best Indie Game, Most Original Game: “Inkulinati”, Daedalic Entertainment Best Multiplayer Game: “Warhammer 40,000: Darktide”, Fatshark Best Ongoing Game: “Sea of ​​Thieves”, Microsoft Best Sports Game: “AEW : Fight Forever”, THQ Nordic Best Strategy/Simulation Game: “IXION”, Kalypso Media Best Trailer: “Hogwarts Legacy”, Warner Bros. Games Reduced offerAfter two editions without an audience, gamescom started again with visitors last Wednesday in Cologne. As usual, the first day of the fair was reserved for trade visitors. The fair was open to everyone from Thursday to Sunday. Koelnmesse and the Game Association had not communicated an expected number of visitors in advance. However, the ticket contingent should be smaller than in the years before the pandemic, when up to 370,000 people attended Gamescom. The range of exhibitors was also reduced: Industry giants such as Electronic Arts, Sony, Nintendo and Activision Blizzard, some of which filled entire halls, had canceled their participation.

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