WoW Dragonflight: Villains! This is how Blizzard improves your talent trees

WoW: Anti-Boosting Measure for Following in WotLK Classic and Dragonflight (1)


from Karsten Scholz
The Blizzard developers have kept their word and provided timely details on the planned improvements to the villain’s talent trees in WoW: Dragonflight. We’ll bring you up to date.

Just yesterday we reported that the Blizzard developers had reached out to the World of Warcraft rogue community, about improvements for the new Dragonflight talent trees to promise. One detail has already been revealed: The new deception talent Danse Macabre will soon replace the placeholder talent Shadow Mist in the beta / on the PTR.

  • Dance Macabre: Shadow Dance increases the damage of your attacks that build or consume combo points by 10%, and an additional 10% whenever you use different abilities. Once you use an ability repeatedly, the bonus resets.

07:15
World of Warcraft | Dragonflight – the new expansion

What rogue changes are coming?

Last night, developer Zlaer followed words with deeds (and thus more words). in the official forum He went into detail about player feedback and what talent adjustments are planned. Here are the most important findings:

  • Hardly anyone likes the talent Improved Headbutt (Reduces the energy cost of Headbutt by 100 percent), but you must carry the talent to progress down the right path of the standard tree. Blizzard’s solution: The talent will pass blackjack Replaced: “Enemies deal 30 percent less damage and healing for 6 seconds after the effect of Blinding or Headbutt wears off on them.”
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Reference-www.buffed.de