WoW WotLK Classic is out of the way – isn’t Blizzard getting bogged down anymore?
In our editorial team, it feels like good manners to choose topics on which you want to write an article at some point. And then to forget them. Most of the time it’s dug out again and turned into a column. Like this topic (which is somehow degenerate, mea culpa not). Sometime in July 2022 I wrote on my to-do list: “Will Blizzard lose the WoW overview?” The idea for this column, or rather this question, came from the relatively long-lasting uncertainty of Classic fans as to when exactly the XP buff for the TBC Classic server would be activated.
The topic developed into a kind of running gag within the community, which eventually degenerated into the fact that the Classic Reddit was taken over by countless posts and memes about “XP buff still not active” every week at the time of the ID reset. And I myself, as the author of some news on this very subject, began to wonder whether Blizzard’s developers still have something like an overview of timings, timely announcements and more … for the four different WoW versions that were playable live at the time, and for the two alpha/beta versions that also had to be further developed. The term insufficient organization paired with inadequate communication, or the feeling that Blizzard has hopelessly overreached itself at times, certainly didn’t just form in my head.
Organizing 6 “WoW” at the same time might be too much
Six different WoW in the summer of 2022, you have to let that melt in your mouth! These are, for explanation, the WoW Classic Era servers, the WoW Classic Season of the Championship servers, the Burning Crusade Classic servers, the Shadowlands Live servers, the WotLK Classic Beta servers, and the Dragonflight Alpha servers. That’s a pretty big chunk of work for the WoW makers. At some point, this chunk becomes confusing. And confusion, in turn, offers many opportunities to get completely bogged down.
I personally assume that there are currently three major WoW teams at Blizzard: Classic, Live and Dragonflight. Maybe these teams are split into smaller ones, maybe just two teams, one each for Classic and one for Live. Overseeing, fixing bugs and developing six different versions of WoW on the side is a mammoth task, and that doesn’t even include the PTR for Live. And I think there was an organizational meltdown sometime in the summer of 2022; At some point the developers completely lost track of when which announcements are important for the community.
The XP buff dilemma
This is particularly true of such issues as XP buffs for WoW Classic and then – surprisingly – for Shadowlands. Usually the WoW developers want to give us at least four weeks before there are big changes to the games, so that we can adjust mentally and technically. Often they actually promise us in between that they want to grant us this 4-week period. However, it is a long way from this promise to the actual official and timely announcement.
When it came to the 50% XP buff, it went like this: On July 19, 2022, when the Classic community had been waiting for the buff for weeks, became “Winds of Wisdom” for two weeks on the Shadowlands servers activated. As part of this, there was no real statement from the developers about the Burning Crusade buff, Rushing Voyages, which only further frustrated players. It wasn’t until July 26, 2022, when the release date for WotLK Classic was announced, that the buff was suddenly there. That didn’t go well for the players. And I suspect all the “drama” had to do with there being just way too much work to do for the developers. Will that get better now? Because theoretically there’s less work now…
WoW WotLK Classic is done now…
WoW WotLK Classic has officially started and is “through”. Attentive readers will now ask: “Why should this be over now, there still has to be content for that?” I’ll explain it to you briefly, because a little more happened with the Nordend release than simply “just” starting a new WoW Classic.
The WoW era servers remain at the Classic Naxxramas state they are at now, no further development will take place there. That was before, but they don’t make any effort. The “Season of the Championship” servers will be closed sooner or later and the characters can be transferred to the Era or WotLK Classic servers. The season of the championship is almost over, nothing more needs to be done for that. All Burning Crusade Classic servers have automatically become WotLK Classic servers. The WotLK Classic beta servers are no longer needed for the time being.
Say: Currently there is only a Classic WoW version and a live version of World of Warcraft (buy now ), which currently need to be maintained alongside PTR and Dragonflight-Alpha. Yes, at some point there will likely be another season of the championship. However, I would not expect it before 2023. Why? I think that the WoW devs themselves have realized that they have a lot of tasks tied to their legs for the second half of 2022 – and that after the successful WotLK start they now want to get Dragonflight safely over the stage.
Light at the end of the tunnel?
Evil tongues would claim that Blizzard employees were probably “forced” by Activision Blizzard’s leadership to get Dragonflight ready for release in 2022. We can’t confirm or deny that, of course – and neither will anyone at Activision Blizzard or Blizzard Entertainment. But that sounds plausible – Or weren’t you surprised that the new expansion is supposed to come before 2023?
Whether that will be the case at the end of the day remains to be seen. I’ve already said elsewhere: If Blizzard wants to keep at least the usual four-week warning period, then it would have to be at the latest in the coming first week of October the date for WoW Patch 10.0 and for WoW: Dragonflight to be announced. Okay, if the leaked date for the expansion is correct.
But this date is also plausible, the leaked date for WotLK Classic was also correct. Blizzard is pressed for time, but hopefully people will keep the player base in mind. Because only that ensures the success of WoW, both now for WotLK Classic and then at the end of the year for Dragonflight. To visualize it again…
Numbers don’t lie
Below you can see the Google searches for World of Warcraft in Germany over the past five years. There are no reliable numbers there, but the interest in WoW can be read and understood a little from them. Incidentally, this is not top secret data; Anyone who wants to use Google Trends can use it ^^ Can you see the two really big peaks? These are the release of Battle for Azeroth in August 2018 (1) and the hype of WoW Classic in September and October 2019 (2). The next major bulge is the release of Shadowlands in November 2022 (3), accompanied by a peak of interest around the holiday season due to the World First Race at Castle Nathria.
Source: Google
And then you see the really long dry spell of declining WoW interest. Even Burning Crusade Classic didn’t cause a “bump in the road”, and that’s blatant. No wonder the WoW makers are currently putting so much energy into WotLK (including its application) and Dragonflight. It’s not the first time I’ve uttered the words “Dragonflight will decide the future of WoW”. The next outlier in the trend line, resembling a middle finger, is the announcement of Dragonflight (4). From then on, interest slowly but steadily increased again, now with the release of WotLK Classic it has reached a level similar to that of the Shadowlands release (5).
Source: Google
By the way, if you study the interest in World of Warcraft since its release on Google Trends, you can see that drawing attention back to the online role-playing game has only been a “moderate” success so far. Let’s hold on: WoW is not dead, the interest is still there and back again. But the interest must also be maintained. And you don’t just do that with promises, but also by communicating appointments in good time. At this point, the developers should be happy to accommodate their customers – and not give the impression that absolute planning chaos prevails.
Reference-www.buffed.de