Slay the Spire: The Board Game on Kickstarter – News
The hugely popular deck building game Slay the Spire gets an analogue offshoot in the form of a cooperative board game for 1-4 players. To pre-finance the project, a Kickstarter campaign will run until November 18th. The digital template was handled very gently in terms of game mechanics. Why change a gaming experience that has been almost perfectly balanced after a long time in this genre? However, the life points of the heroes and the monsters have been adjusted so that it does not degenerate into arithmetic work.
However, the authors have given some thought to how a multiplayer co-op experience can be meaningfully implemented on the board, since the computer game does not have a multiplayer mode. Each hero fights in his own lane against enemies that mainly attack him, but the heroes themselves can also affect other lanes.
The game itself is relatively lavishly equipped with over 730 cards and over 410 art sleeves — in which the level 1 cards are inserted and when leveling them up they are simply turned over — and the basic version costs $100 plus $7 shipping within the EU. The import sales tax of 19% is still added in the pledge manager that follows the campaign. The higher pledge levels bring only cosmetic items that do not expand the game content. For $145 you get 5 game mats for discarding cards, 28 metal coins instead of cardboard, and a larger game box to store the game mats. On top of that, for a whopping $210, you get a large playmat for your table with a carrying case and 310 cards in beta artwork.
You can access the successful campaign via the source link. They were able to collect $1 million in support in the first 7 hours of operation and are currently at $2.27 million. It is not yet known whether the game will go on retail sale outside of the Kickstarter campaign. The great success suggests this, however. The shipping costs should also be viewed with caution — due to the current world situation, recently published crowdfunding board game projects often had to demand a lavish, sometimes high double-digit additional charge from their backers in order to be able to ship the projects. The risk of crowdfunding.