The Witcher 3: Wild Hunt will have cross progression, dynamic minimap and new camera angle

The Witcher 3: Wild Hunt tendrá progresión cruzada, minimapa dinámico y nuevo ángulo de cámara

Recently, CD Project RED described many of the features coming with the upcoming update The Witcher 3: Wild Hunt Complete Edition for the current generation of consoles. Includes 4K/30 FPS ray tracing, a 60 FPS performance mode, and more on Xbox Series X/S and PS5. However, in addition to cloud saves, cross-progression is also coming, allowing players to transfer their save data between current-gen consoles and PC.

Other quality of life changes include improvements in the way signs are used. Instead of simply pressing Left Trigger / L1 to switch between cues, it can be held and pressed a corresponding face button to use each one. The map is also getting some filter settings for easier readability. A more dynamic minimap will see objectives disappear when scouting or fighting, though it can reappear to keep track of where we’re going.

Accessibility features include switching the left stick to auto sprint instead of pressing a button, HUD scaling, and subtitle size. A new camera angle also allows for more “cinematic” gameplay, which mirrors the first reveal trailer.

The Witcher 3: Wild Hunt Complete Edition It will be out on December 14 for Xbox Series X/S, PS5, and PC. A physical version for consoles will be released later.

Reference-gamersrd.com