Days Gone director vents all his frustration and blames critics for his failure

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The Days Gone writer-director blamed the game’s lackluster critical reception on technical issues and “blames the critics” who, according to him, “didn’t bother” to play the game.

John Garvin tweeted this outpouring in response to a fan asking why he thought the PS4 post-apocalyptic biker game didn’t get more praise when it first released in 2019, to which he replied:

“Three reasons”, Garvin replied.

“1) It had technical issues like bugs, streaming, and frame rate.

“2) I had critics who didn’t bother to play the game.

3) And three, it had aroused critics who couldn’t handle a gruff white biker looking at their date’s ass.”.

‘woke‘ is a term that originally referred to those aware of social injustices such as racism, sexism and all other forms of discrimination. In recent times, however, it has been adopted as a catch-all term by right-leaning people to refer to those who favor progressive political ideas.

Days Gone currently has a score of 71 on review aggregator Metacritic. Numerous similar PS4 console exclusives scored somewhat higher, such as Ghost of Tsushima at 83 and Sony Santa Monica’s God of War reboot at 94.

Garvin’s latest claim has sparked backlash from both members of the gaming media and fans of the series, who all responded negatively to his tweet.

One answer said: “Come on John: “Woke”? You’re better than that”, to which Garvin replied: “No, I’m not really…if a critic opposes a character because of identity politics, I call it awakening…how am I wrong?”

Others pointed out that Red Dead Redemption 2, which contains numerous instances of racism, sexism, and other scenarios that those accused of being “Wokers” would likely object to, was released just six months early and was critically acclaimed with a Metacritic score. of 97.



Reference-gamersrd.com