As in previous expansions, the Affliction Warlock in WoW cuts a fine figure in endgame instances. Finally, this Warlock specialization relies on Damage over Time (“DoT”), making it easy to take care of enemies chasing him through the arena. After all, the damage keeps ticking while other classes often have to stand still for skill use and thus attacks. Here are some tips to help you triumph in the first Dragonflight raid, Dungeon of Incarnations and Mythic+ dungeons.
Why has the class guide become shorter? In celebration of the Dragonflight release with its new talent trees, we’re overhauling our guides from the ground up. So that you have the most important information in the endgame in the meantime, there is a short version for level 70. This guide will therefore be expanded to include other, more in-depth details in the future.
Get raid-ready with the talents pictured below, with plenty of single-target damage to take on raid bosses. Adjustments are possible, but you should consider the talents marked in blue in the picture as a must-have for this raid style of play. Accordingly, haunt must be present, as must summon darkglare. But what about the general talent tree? Affli-specifically, not much changes – but since we take soul rot in the affliction tree, it doesn’t hurt if you strengthen bloodsuckers with talents.
Talent code for in-game takeover:
When it comes to the affli talents on the right, get the aforementioned talents circled in blue. In addition, for optimal DpS values Pandemic Summon, which rewards timing in the DoT refresh, pays off. You can also use Inevitable Demise to build up a damage boost for bloodsuckers. For more Soul Shards, we also recommend Soul Stealer and Soul Tapper. The latter lets you exchange your Soul Drain Sorcerer Shield for Shards.
For better AoE opportunities, skip Haunt and choose Consuming Fury, Grim Reach for Darkglare, and Agonizing Corruption for more damage to groups of enemies.
Roughly speaking, of course you want to keep as many DoTs active as possible and bring your targets to their knees. But we’ll tell you what the priority looks like with our recommended talents (this is not a rotation!):
- Haunt (keep active)
- Unstable Affliction (keep active)
- Agony, Corruption, Lifesteal (keep all active)
- Shadow Entanglement (keep three stacks up using Steal Soul)
- Phantom Singularity (preferably together with Soulrot, even wait if necessary)
- Summon Darkglare (optimal with Soul Rot and Phantom Singularity active)
- Soulstealer (Filling Spell)
If, on the other hand, you jump into Mythic+, you use seeds of corruption for the distribution of corruption. Unstable Affliction lands on your main target while keeping Agony active on at least five enemies. The cooldown tips above also apply to group fights. Also use Soul Stealer to get shards from dying enemies.
Affliction sorcerers want to wait before activating particularly powerful spells, depending on their choice of talent, in order to make optimal use of the DpS window:
- Summon Darkglare: You almost want to summon the cooldown monster on cooldown, although it’s worth waiting for Phantom Singularity to max out Darkglare’s DpS – they’re dependent on active DoTs on all enemies.
- Phantom singularity: Although it is an AoE spell, the singularity is also great for single opponents – on top of that it heals you. Ideally cast together with Soulrot!
We can hardly say it often enough: The primary stat Intelligence is the best stat, especially at the beginning of an expansion, and is directly linked to the item level of equipment. Aside from that, you’re looking for speed and mastery, with the latter becoming more relevant when going for AoE. On the other hand, you avoid crit and versatility if you can.