Who’s afraid of the Steam Controller 2.0?
In an interview with The Verge Valve’s Steam deck designers Lawrence Yang and Pierre-Loup Griffais talked about plans for the next version of the Steam Decks. The display and the battery life are probably the most problematic and most criticized components valves want to revise. Even if that Steamdeck is actually very easy to repair, the battery of the power handheld is installed in a relatively complicated manner and is therefore difficult to replace. A big problem when you consider that batteries tend to lose power quickly. The display of the expensive handheld is compared to the OLED version of the Nintendo Switch also repeatedly criticized and is to be replaced for Steam Deck 2.
Really now? The Steam Controller returns?
Far more surprising than the improvement plans for the Steamdeck For many readers of the interview, however, the mention of the Steam Controllers have been. The first version of the Valve controller was met with harsh criticism. Component quality was poor, there were compatibility issues, many games required players to manually map – the principle of a universal controller was commendable, but the execution was poor.
If valves courage to a new one Steam controllers probably that to owe the Steam Deck’s success? It would definitely make sense to create a dedicated controller for the deck. Together with the docking station it could Steamdeck so to a high-end version of the Nintendo switch will.
If he Steam Controller 2.0 will actually become reality, but according to the current status is still in the stars. However, if designers Yang and Griffais have their way, they would like to tackle the development. We can only hope that they do better this time around developing the all-rounder that was really good at nothing. Lawrence Yang even stated in the interview that valves could hand over the development this time to have an external company produce the revised controller. What do you all mean? Could the Steam Controller 2 be a hit this time if it might even be developed by Scuff or Razer?