Hideki Kamiya’s PlatinumGames, is the one who currently performs the function of supervising director in the next Bayonetta Origins: Cherry and the Lost Demon, has offered new details of the project in a publication on the official website of the developertalking about the upcoming action game.
Focusing on talking about what makes Bayonetta Origins: Cherry and the Lost Demon be a real game Bayonetta Rather than just a spin-off, Kamiya talks about how it will be a great jumping off point for the franchise due to it being a prequel.
The director also talks about how the next game is being designed to be a gentler introduction to the franchise for players who may not be comfortable with the heavy action of the previous games.
“We created Bayonetta Origins: Cereza and the Lost Demon with the hope that fans of the series to date will enjoy this unique version of their favorite badass heroine, while also striving to deliver an unforgettable experience to players who may not feel comfortable with action games… or even gamers who are not familiar with the Bayonetta series in the first place.”
In the post, Kamiya has also revealed that Cherry won’t be the only playable character in Bayonetta Origins: Cherry and the Lost Demon. Named Cheshire, the second playable character is a demon that roamed the human world.
Players will be able to combine Cheshire’s abilities with Cherry’s magical powers to take on challenges, and Kamiya has described the control scheme for both characters as “truly a unique experience.”
Bayonetta Origins: Cherry and the Lost Demon was announced during The Game Awards, and will be coming to Nintendo Switch on March 17.