CRT TV vs. 4K: That’s how crass GoldenEye 007 looks on the Xbox

CRT TV vs. 4K: That's how crass GoldenEye 007 looks on the Xbox

When James Bond in 1997 with Golden Eye 007 his debut on the Nintendo 64 celebrated, everything changed. Suddenly there was a “first-person shooter with blood” from Nintendo that, despite the limited storage space of a cartridge, eclipsed everything I had done before shooters on consoles had experienced. I was 17 at the time and had never really warmed to the N64. After my beloved Super nintendo had gone out of fashion, I decided to get a chipped one due to lack of money PlayStation with corresponding “backups” of all the exciting new 3D games like Tomb Raider, Tekken or Resident Evil. But with GoldenEye 007 at the latest, Nintendo had me back.

James Bond’s GoldenEye 007 is the breakthrough for first-person shooters on consoles

As a console player you knew it doom, FPS shooters were played back then, however on PC with WASD and mouse. Shooting games from the first-person perspective counted joypad as unplayable. After all Golden Eye 007 (buy now ) and the analog stick of the N64 controllers changed everything. The agent adventure of that time already legendary development studio Rare impressed with breathtaking foresight (keyword: sniper rifle), rousing music (keyword: Grant Kirkhope) and gripping multiplayer duels (keyword: four-player split screen).

See also  Buy PS5 from PlayStation Direct in October – This is the situation on October 12th.

Reference-www.pcgames.de