WoW: Great freedom in the endgame ≠ great freedom in leveling?

WoW: LFR Raszageth has everything an LFR boss is not allowed to have! 

When I die in the past few days Patch Notes for WoW Hotfixes for Update 10.0.5 I rubbed my eyes in fascination for a moment. It said, “Enemies associated with the Cobalt Convent have had their experience points greatly reduced.” The background is the following, there was even a statement from the developers of World of Warcraft, so I’ll just quote:

“The Cobalt Coven was intended from the start as a max-level player feature, and the Shardflame enemies shouldn’t have been granting significant amounts of experience points. If a max-level player kills enemies while in a party with lower-level players who only standing around doing nothing but gaining XP and reputation isn’t the type of game we want to encourage We’ve adjusted the XP rate, rather than removing it entirely, to encourage players to do so in a more fun, interactive way to level up while we no longer leave this option as the best option.”

I think I wouldn’t have stumbled upon this nerf if nobody at Blizzard felt like commenting on it. But as it was, I raised my eyebrows after I finished rubbing my eyes. On the one hand, I understand why the devs are nerfing the AFK XP farm. And then again not. Because given that there are a thousand and one ways to max level in WoW and given that the developers don’t even want to dictate us to play the campaign even when leveling, I ask myself a question: Why nerf AFK XP farm?

Again, this farm is just one path players can take to reach level 70. Admittedly, it’s boring. But doesn’t it – pardon my French – give a shit whether the characters reach max level in this way, or only through crafting, dungeons or picking herbs? Why is it that Blizzard folks are so concerned about shared XP within groups? Because they secretly don’t want to give us absolute freedom and decision-making power?

Reference-www.buffed.de