Hogwarts Legacy: Platform comparison with a focus on ray tracing

Hogwarts Legacy: Platform comparison with a focus on ray tracing


from Maximilian Hohm
In a first video, different consoles and settings in Hogwarts Legacy have been compared. Ray tracing is apparently becoming a problem for the consoles, which are otherwise well utilized in terms of performance. Therefore, read more about the consoles in the new game below, which modes and which annoyances there are so far.

The first gamers have been playing Hogwarts Legacy since yesterday and can view the famous magic school and its content in detail. However, the game has tight system requirements that also force the current consoles to make some compromises. While a Radeon RX 5700 XT, Geforce GTX 1080 Ti or Arc A770 is recommended on the PC to achieve 1080p with high quality and 60 frames per second, the game consoles have five modes that use higher resolutions, frame rates or ray tracing, which of course also are available or can be configured on the PC.

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The Xbox Series X and Playstation 5 can each choose from several high quality modes that offer 1800p resolution at 30 frames per second without ray tracing or display high quality and ray tracing. However, this mode is problematic and can use ray tracing for shadows and reflections, but does not have the necessary raw performance from the consoles. This leads to restless images, reduced texture quality and render distance.

The mode is therefore considered too demanding and ray tracing is described by some testers as an “unnecessary improvement”. In addition, there are modes with high refresh rates on the game consoles, which can only be activated on monitors and televisions with a refresh rate of at least 120 Hz. The PS5 seems to be ahead of the Xbox in ray tracing mode, while the latter seems to be more powerful in the rest of the tests. Unfortunately, both versions seem to have one thing in common: there are stutters, e.g. B. occur when rooms are reloaded.

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Frame rate can be unlocked on all current consoles except Xbox Series S, which doesn’t offer ray tracing mode due to lack of processing power. Instead, in addition to the Quality and Performance presets, it also offers the Balanced mode, which can only be activated with 120 Hz display devices. Here, however, the number of NPCs is also reduced in order to do justice to the slower hardware. Aside from the occasional stutter, Hogwarts seems legacy

Source: gaming bolt

Reference-www.pcgameshardware.de