Diablo 4: Developers introduce the world of Sanctuary
With a new video, the Blizzard developers present the game world of Diablo 4. As usual, players will be drawn to Sanctuary, but this time they will travel to different locations than in the previous installments in the series.
Blizzard’s developers are currently busy promoting the upcoming Diablo 4. The action role-playing game will be released on June 6th. Before that, however, there is a beta that is divided into two parts. Early access to the test period will be given to pre-orderers of the game who can already get a taste of Diablo 4 from March 17th to 19th. The open beta for anyone interested runs from March 24th to 26th. In a new video, the developers now presented the Sanctuary game world.
There’s supposed to be a lot to discover in Sanctuary
Stylistically, the upcoming Diablo 4
closer to the rather gloomy Diablo 2. The developers wanted the game to feel like a painting by design. They also considered how the inhabitants of Sanctuary would express themselves artistically. “Everything was created by a great group of people who love Diablo as much as the players do,” promises art director John Mueller.Diablo 4 will have five unique zones, each intended to be distinct from one another. Khejistan is a desert with expansive dunes, while Scosglen is inspired by Scotland. The Fractured Peaks zone was modeled after the Carpathians. The Dry Steppes zone is a desert region interspersed with mountains and Hawezar is a swamp region in southern Sanctuary.
The individual regions should also be meaningfully connected to one another by beautiful and realistic transitions. For example, as players embark on the journey from Fractured Peaks to Hawezar, they will notice many waterfalls created by snowmelt. You can follow the melted water that flows all the way to Hawezar, adding to the swampy terrain there.
Source: GamingBolt
Reference-www.pcgameshardware.de