Cities Skylines II: city building simulation announced for Xbox Series X|S

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With Cities: Skylines II, Paradox Interactive announces the next generation of the globally successful city builder.

Paradox Interactive and Colossal Order today announced Cities: Skylines II, a revolutionary sequel to their hit city-builder simulation game.

Cities: Skylines II offers the most realistic city simulation ever, where players can build any type of city they can imagine and watch it grow from a humble village to a bustling metropolis.

From individual households to the city’s economy and transportation system, Cities: Skylines II offers a deep and immersive simulation that welcomes both new and experienced players. Cities: Skylines II will be released later this year for PC, Xbox Series X|S (including GAme Pass) and PlayStation 5.

A modern take on the city-builder genre, Cities: Skylines II allows players to build and maintain cities that come to life like never before, complete with fully realized transportation and economic systems, a wealth of building and customization options, and expanded modding capabilities. functions.

Revealed at the 2023 Paradox Announcement Show, Cities: Skylines II advances the city-builder genre, allowing players to build the cities of their dreams with the world’s most open city-builder sandbox.

Developed by critically acclaimed developer Colossal Order, Cities: Skylines was released for PC in 2015. In the last eight years, Cities: Skylines has sold over 12 million copies and has expanded to multiple platforms with dozens of DLCs. The accuracy and depth of the simulation has won the respect of professional city planners who use Cities: Skylines to solve real-world problems.

Mariina Hallikainen, CEO of Colossal Order: “Cities: Skylines raised the bar for city builders when it launched eight years ago and we are incredibly proud of its impact. We have built a thriving community around cities and introduced many people to city building for the first time. Now we have applied our years of experience to take a new step forward in the city building genre, again for our community and new players.”

“The Cities brand has been an important part of Paradox’s games catalog for over a decade. Cities: Skylines is a huge success, selling millions of copies, welcoming more than 5.5 million new players in the last year alone and laying the foundation for Cities: Skylines II. With an unprecedented level of customization and player control, Cities: Skylines II will be the Keep pushing the boundaries of the city-builder franchise,” said Fredrik Wester, CEO of Paradox Interactive.

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