WoW Patch 10.1 has just been unveiled, and the first patch notes for the future update are already available! This will bring with it a flood of changes and innovations, which you can find in the patch notes. For example, cross-faction guilds, where Alliances and Hordlers can work together on objectives, and the new Zaralek Cavern area. Or countless adjustments for classes, such as the extensive overhaul for shadow priests. The editor mode for the interface is also expanded, while all interrupt effects are weakened and a new item upgrade system replaces almost all previous systems. As you can see, an absolutely colorful mix awaits you. Scroll down for the full first Embers of Neltharion Patch Notes!
Our compact overview: The most important contents of WoW Patch 10.1
- Zaralek Cavern world quests, objectives, rares, and dragonriding are available for testing.
- The new underground zone is located on the eastern side of the Ohn’ahran Plains, just outside of Valdrakken. Players may access the zone by flying through the tunnel, leading to the new zone, Zaralek Cavern.
- The Embers of Neltharion campaign will become available in next week’s PTR build.
- Fyrakk’s forces are gathering resources at Suffusion Camps located in the Azure Span and Ohn’ahran Plains. Disrupt their efforts to lure Fyrakk and his disciples out.
- Players who have been enjoying Cross-Faction Instances now have the ability to join the same guild as their opposite-faction friends and benefit from conveniences like shared chat and guild repairs.
- Guilds are still affiliated with either the Horde or the Alliance, depending on the fact of the guild leader. Guild achievements and guild vendors, for example, will still reflect the guild’s primary faction. Opposite faction members may benefit from unlocked shared perks but may be unable to contribute to certain achievements (eg we would not expect Alliance members of a Horde guild to be able to contribute progress towards the “Alliance Slayer” guild achievement).
- This is our first step of potentially several in publicly testing this long-awaited feature, so keep an eye out for updates and we look forward to reading your experiences in the feedback thread throughout the PTR cycle.
- Worgen (New Racial): Calm the Wolf – Activate to control your worgen instincts and automatically assume human form when you leave combat. Learned when players learn Two Forms.
A new upgrade system will replace many of the various upgrade systems currently in place, such as Valor and Storm Gear, with a single system that covers most of the game. This system will last for the duration of Season Two, and after that we’ll evaluate how well it’s working and whether we want to keep it.
- The basics of this system are simple: you’ll earn a new currency called Flightstones from just about anything you do— complete a world quest, kill a unique creature, run a Mythic Keystone dungeon, kill a raid boss, etc. You’ll also get items called Shadowflame Crests (or fragments of them), which come in four varieties from different content difficulty levels. Shadowflame Crests and their fragments will also come from a wide range of content, including outdoor gameplay, Mythic+ dungeons, and raids. You’ll be able to upgrade almost any item in Season Two’s max-level gameplay ecosystem, whether it comes from a World Quest or a Mythic raid boss, by spending Flightstones and Shadowflame Crests.
- There are three categories of gear that are not part of this system. The first is crafted gear, which will be upgraded using recrafting, much the same as it’s done now. The other kind of gear not included in this upgrade system is PvP gear. PvP gearing will continue to work as it did in Dragon flight season one The final kind of gear not available for these upgrades is the very top end of gear. Anything that’s at an item level comparable to a Mythic Raid isn’t going to be upgradeable. If you want the very best gear and get into the Hall of Fame for the new raid, you’ll still need to earn gear from drops, the same as you do now.
- The most important thing to keep in mind is that everything here is optional. You don’t ever need to upgrade gear with this system. You’ll still see gear drop at the same rates. This system is meant to augment and supplement your gearing journey, not replace it.
- For more details, take a look at the Developer Insights article on this new feature.
- Discover 8 new Dragonriding Glyphs in Zaralek Caverns to unlock 2 new Dragonriding traits:
- Ground Skimming – When dragonriding near the ground, you regenerate 1 Vigor every 30 seconds. This effect does not occur while affected by Thrill of the Skies.
- Land’s Blessing – Ground Skimming regenerates 1 Vigor every 20 seconds.
- New dragonriding mount: Winding Slitherdrake.
- New races and world quests are available in Zarelek Cavern.