Back 4 Blood Devs ‘discuss’ how to make single player more rewarding

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Turtle Rock Studios, the developer behind Back 4 Blood, has acknowledged the community’s frustration with the game’s lack of progression in single player mode and is looking for ways to make it more rewarding.

As seen by Eurogamer, the developer thanked fans on Twitter for their comments on the solo mode before explaining that it is looking for different ways to remedy community concerns.

“We’ve heard your frustrations about solo progression and are discussing ways to address the issue,” Turtle Rock Studios said. “Thank you for your patience and feedback at this time. We will have more news as we strategize on possible ways to achieve this.”

Complaints about Back 4 Blood’s solo mode were exemplified in a thread on the game’s Reddit page. Those unhappy with the mode expressed their reactions to a message that appears on the screen when choosing to play the Back 4 Blood campaign alone. The message, which can be seen in the post below, reads:

“Use individual decks created in the Fort Hope deck menu. Maps and objectives will be adjusted. Matchmaking and player invites are disabled. Gaining supply points is disabled. Stat tracking is disabled. Progress earning of achievements is disabled. “

In Back 4 Blood, a player’s character can be adapted to different play styles. This element of the game uses a card-based system that allows you to modify your character’s basic stats and abilities during each act of the game. Between races, players can buy more cards to add to their deck using Supply Points (an in-game currency that players are rewarded with for completing in-game missions).

However, in solo mode, players cannot earn Supply Points and instead use solo decks. This means that throughout the solo campaign, players start with access to all cards in the game and can build a deck without spending supply points.

Since players don’t need supply points for the solo campaign, it might be a reasonable assumption to suggest that they wouldn’t need to earn any either. However, many fans feel that this is not the case, and that disabling supply points completely detracts from the core progression element in the Back 4 Blood game.

“I really wanted to be able to play this solo”, said Reddit user xslimz. “But the lack of progression really kills it. I understand that it might be weird to unlock MP stuff playing SP bots, but they could at least cut it down to 25% of rewards or something.”

“I understand that they want you to play multiplayer, as it is a team game,” he added. another user in a separate post. “But without rewards or achievements? It’s really disappointing that you are forced to play with others if you want to progress.”

For those in the community, part of this frustration stems from the belief that the decision to disable supply points in the solo campaign was not made in the best interest of the game’s main fanbase, but rather to limit those who could. Explode the game’s solo campaign by racking up points that you could later spend on other game modes. “We wouldn’t want someone to steal the SP for supply points, right?” He said. an user in the thread, while another added: “People are going to cheat one way or another. Doing this only makes more people mad.”

To learn more about the latest in Back 4 Blood, be sure to check out these articles that delve into the various characters in the game and the origins and design of the game’s new Swarm mode. Alternatively, if you’re just getting into Back 4 Blood, be sure to read our beginner’s guide to the game.

Jared Moore is a freelance writer for IGN who spent his weekend accidentally breaking down the alarmed doors of Back 4 Blood. You can follow it on Twitter.



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