Elden Ring delayed to February, announces console-only closed network test

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Elden Ring was delayed until February 25, 2022. However, the game will have a closed network test from November 12-14, and you can sign up to be a part of it now, but it will be a console test only.

Announced on Twitter, the Elden Ring team explained that the delay, which is just over a month from the original date of January 21, is because “the depth and strategic freedom of the game exceeded initial expectations.” The team thanked the players for their patience.

However, there was some better news with the announcement of a closed network test, which is used to judge how well online elements of the game perform when put under the stress of an entire player base.

The closed network test is console only, with the option to test the game on PS5, PS4, Xbox One, or Xbox Series X / S, with cross-support within the console families. No mention has been made of a PC test.

The closed net test will take place from November 12 to 14, and players can be chosen to participate by registering at the Elden Ring website before November 1. Basically, if you want to play some Elden Ring sooner, you’ll want to sign up soon.

The website makes it clear that joining the trial is free, but does not provide details of what it will entail, other than saying that it is “a preflight test to complete the commercial version of the game” and, “a test to improve the product quality”. You will need to create a Bandai Namco account to register.

There will be five sessions from November 12-14 (listed below in Pacific Time):

Session 1: 3 a. M. – 6 a. M., November 12
Session 2: 7pm – 10pm, November 12
Session 3: 11 a. M. – 2 p. M., November 13
Session 4: 3 a. M. – 6 a. M., November 14
Session 5: 19:00 – 22:00, November 15

This past weekend, thirty seconds of what appeared to be an Elden Ring direct feed game leaked, effectively our first public look at the game outside of trailers. IGN previously watched 15 minutes of the game running behind closed doors, which we summarized in a first preview.

The long-awaited game is an open-world version of FromSoftware’s beloved Souls games, continuing a legacy started by Demon Souls and continued by the Dark Souls, Bloodborne, and Sekiro series. With the help of George RR Martin to build the world, it’s a game that promises to have FromSoft’s largest map, an entirely new gameplay mechanic, and even a mechanic that sounds a bit like Pokémon. We previously had an in-depth chat with Souls’ mastermind Hidetaka Miyazaki about the game.

Joe Skrebels is IGN’s executive news editor. Follow him on Twitter. Do you have any advice for us? Do you want to discuss a possible story? Send an email to [email protected].



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