Pokémon Go: When the developers want to force the players to their “luck”.
At the beginning of March, the developers of Pokémon Go dared to take an unpopular step. As part of the start of the Alola season, they have the Effectiveness of the Smoke consumable Adjusted to only attract a Pokemon every five minutes while the player avatar is still. From Niantic’s point of view, this decision may make sense, because Pokémon Go is also based on the game goal that players move around in the real world to find pocket monsters and benefit from bonuses.
The smoke
However, the fans of Pokémon Go could not understand this step of the developers. In particular, players in rural areas, in an environment that doesn’t really allow going out, or those among the coaches who suffer from physical limitations now felt disadvantaged. None of the Pokémon Go players understood why the way smoke worked had to be adjusted back to pre-corona standards. And Niantic might be amazed that rules set at launch are now being questioned… after players have had a reasonable amount of time to experience and appreciate a different game reality.
The community day
Next, in an attempt to reconnect Pokémon Go players with more like-minded people in the cities for the monthly Community Day event, Niantic reversed the lengthening of the event’s duration. Six hours turned into three again … and a greater degree of flexibility for the players became a tight corset of less self-determination.
In the hot summer months in particular, Pokémon Go fans were pleased that the six-hour event duration gave them more freedom to choose when to play. Possibly not just the hottest time of the day. Niantic’s justification this time: They want to bring the players together again in a more targeted manner.
All well and good, in a world where there are no highly contagious viruses. Niantic tries to declare Corona as “past” (many others as well), although Corona is still absolutely present – and in some countries much more present than in the Pokémon Go home country USA. The fact that Corona no longer plays a role for Niantic can also be seen from Community Day meetups, safari zones and three Pokémon Go festivals that take place live. So.
The Remote Raid Passes
However, with the Alola season coming to an end, the creators of Pokémon Go have also decided to take the Long-Distance Raid Passes out of the 1-PokéCoin weekly box and increase the price of the bundle for three passes in the shop from 250 Pokécoins to 300 Pokécoins. If there is a measure that “cries out” that the players should please go back onto the streets, then this is it. Fans are in great excitement and are calling for a Pokémon no boycott on May 30, 2022 – whether it really has that much effect remains to be seen.
Or is there still hope…?
The rumor has been circulating for some time that the content of the daily box in Pokémon Go would improve with the daily reset (at 11:00 p.m. at the latest for us). One Raspberry and three Poké Balls would then turn into really cool items like Incubators, Star Pieces and more. Unfortunately, that doesn’t seem to happen to all players (at least not to us, we’re left with one Razorberry and three Pokéballs exactly… one Razorberry and three Pokéballs). Now the claim is making the rounds via Reddit that players would get long-distance raid passes from the daily box – which would at least negate the abolition of the weekly long-distance raid pass…
For some players. Not for everyone. And that too is a problem. Not only are the Pokémon Go people trying to force players back onto the streets with disadvantages for those who stay at home, no, they are still not transparent about any experiments. This in turn results in players feeling disadvantaged again and again. That the community is getting angrier on average. And that Niantic blames the taste of not giving anything to the Pokémon Go players who made the success possible in the first place.
Reference-www.buffed.de