Digital Foundry Joins First Impressions of Crysis 3 on Switch

[ad_1]

Crysis 3 Keyart
Image: EA / Crytek

Following the recent announcement that the Crysis Remastered Trilogy is coming to Switch this fall, Digital Foundry has got down to business Check out the third entry in the series to see how the next port on Nintendo’s hybrid console holds up.

We certainly have high hopes for both sequels after the excellent job Saber Interactive did in porting the excellent Crysis Remastered last year and, judging by what Digital Foundry has to say about their experiences so far, things are looking good for launch. full of the trilogy later this year.

According to Richard Leadbetter in Eurogamer, things are shaping up nicely for the Switch port of Crisis 3, revealing that much of the magic that Saber Interactive can achieve with these ports comes down to the adaptability of the original game engine:

There are a couple of good reasons why Crysis 3 Remastered works well on the Switch and that starts with the scalability of the original game. Yes, Crytek’s game from 2013 is monstrously demanding at its highest settings, but it removes quality presets and turns out to be much more manageable in a wider range of kits, and let’s not forget there was a version of the game that ran. on Xbox 360 and PlayStation 3.

Yes, it didn’t work particularly well, but there was a foundation there, and indeed, the Switch version is scaled up over the latest versions of the next-gen game.

Saber Interactive is also being recognized here, with Leadbetter noting that much of the success with this version of the game is due, of course, to the very skilled masters behind last year’s top-tier Crysis port and Switch’s stellar version of the game. The witcher 3.



[ad_2]
www.nintendolife.com