The Garden Path Solo Developer on Hollow Knight and Final Fantasy Influences – Article

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Louis Durrant
Image: Louis Durrant

We’re bending the rules a bit for today’s Nintendo Life Video Game Music Festival interview – this game is yet to come out. Scandal!

But hopefully you’ll forgive us, because The Garden Path, which recently finished its Kickstarter campaign, hitting the strict targets for the Switch launch and local multiplayer, it’s pretty cool to keep an eye on. The game is being created by a single person: Louis Durrant, who is a UK based illustrator and game developer, and composer by the name of “carrotcake”.

To put it another way, Louis Durrant is spinning a ton of different turntables to make The Garden Path, so it’s incredibly impressive that the game looks and sounds. is good and it’s not just a bunch of broken dishes.

We talked to Louis about his background, inspirations, and how to juggle so many different jobs at the same time …


The garden path

Nintendo Life: How does it feel to juggle development, illustration, and composition? Have different rooms / moods you need to be in for each one?

Louis Durrant: It is fun! I enjoy it because it is the same room and the same mood. Everything works together: you use the music to influence the artwork and the artwork influences the music.

Where do you draw inspiration from when you make the music for The Garden Path?

Steve Reich, Julius Eastmann and Hiroshi Yoshimura are my main references, but the influences come from all directions. I checked the Hollow Knight soundtracks, Final Fantasy XIV, and I studied the instrumentation of Sufjan Steven’s ‘Illinois’ a lot to find the sound I was looking for.



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