Saints Row Reboot: New Characters and Customization Explained



Volition has posted more details on what fans can expect from the Saints Row reboot’s characters and customization options, and why we’ve seen so little of the classic purple color scheme so far.

In an update post posted on Saints Row official website, Volition addressed a number of questions posed by the community around what new characters the reboot would bring with it, what details the developer could share about how in-game customization would work, and why the trailer showed a distinct lack of purple from Saints Row. .

In terms of the game’s new characters, Volition shared details about three upcoming Saints added to the game, as well as the title’s player-controlled character – the Boss. Saints Row will be set by showing the Saints as a fledgling criminal organization at the beginning of their journey, which means that the reboot’s new characters don’t necessarily start out as criminal minds, but rise through the criminal underworld during gameplay.

New members shared by Volition include Neenah, a talented getaway driver who leans into gang life to support her crew; Kevin, a DJ and people-goer who starts the game as a member of the Idols; and Eli, a business entrepreneur who cares about making money above anything else. Volition also shared more details about the player character, the “Boss,” explaining that fans will be able to customize their role in the title while deciding the means by which they run their criminal empire.

In terms of customization, Volition says they have “built the largest customization suite” of all Saints Row games to date. The developer reaffirmed that the reboot customization tools will allow players to customize a number of items about the game’s main character. As well as being able to decide whether to play as a “rock cold assassin or a fantastic looking monster show,” fans will be able to select what the Boss sounds like from eight different voices for the role: four female and four male. The developer also announced that the game would be returning layered clothing to its feature list, giving players more control over how they design their character in-game. According to Volition, the vehicles in the game will also include a host of customizable options to play with.

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The developer also addressed the distinct lack of purple from Saints Row shown in trailers to date. According to Volition, the premise of the new game, which places its characters at the beginning of their respective criminal journeys, is the explanation. Fans concerned about the hue shift need not worry, the developer says, as the series’ iconic purple color scheme and the identity of the Saints will become clearer as the game progresses.

“We started by showing the Saints at the beginning of their criminal journey, over the course of the game they form the Saints and rise to the top of the criminal underworld, reaping rewards and recruits along the way,” Volition’s team confirmed. “The further they go down that path, the more they will see the purple ‘uniform’ come into play, and the more visually adorned with purple and fleur-de-lis the saints, their headquarters and their recruits become.”

To learn more about Saints Row, be sure to check out our article detailing what’s coming in each edition of the game. Alternatively, if you’re looking forward to the series’ next revival, then why not check out this piece in the game’s announcement trailer where we sat down with creative director Brian Traficante and lead producer Rojé Smith to break down every secret of the game. Saints Row, the Easter egg? and details in the ad trailer.

Jared Moore is a freelance writer for IGN. You can follow it on Twitter.




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