Marvel’s Midnight Suns delayed to the second half of 2022

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As part of its second quarter earnings announcement today, Take-Two Interactive announced that Firaxis’ upcoming Marvel strategy game, Marvel’s Midnight Suns, will be delayed until the second half of next year.

This is not a massive hit, as the Midnight Suns were previously planned for March 2022. Now, they are seen somewhere between July and December of that year. In a press release, the company hinted that the delay was related, at least in part, to the increased difficulty of making games as technology has improved.

As bigger and more technologically interesting games become possible, those games are also more difficult and take longer to create.

Marvel’s Midnight Suns – Game Screenshots

“While we do not take delays lightly, we know that our proven success has been firmly rooted in our ‘player first’ approach and our unwavering commitment to providing the highest quality entertainment experiences,” the statement read. press. “We believe it is far better to provide the additional time required for a product, especially a new intellectual property, to reach its full potential and drive long-term success as a permanent franchise in our industry-leading portfolio.”

The Firaxis Twitter account provided a similar statement moments earlier:

In a conversation with IGN, Take-Two CEO Strauss Zelnick added a bit more detail on why Take-Two, 2K, and Firaxis opted for the delay:

“We think it takes more development time to be all that it can be,” he said. “What we are known for doing is providing the time and resources so that the creative talent who has had a great opportunity coming to work at our company always has not only the ability to pursue their passions, but all possible assets at the same time. service of allowing them to pursue their passions, and that is what generates the highest quality titles in the business, for which we are known.

“We couldn’t be more excited about the title. We don’t love when we have to lose a title. It’s not that common for us; it’s been very rare in recent years. This is a situation where we thought it made sense, and so therefore we are behind him. “

Notably, despite the Midnight Suns moving from Take-Two’s current fiscal year to the next, the company raised its projections for this year from between $ 3.2 billion and $ 3.3 billion in net bookings to between $ 3.3 billion. and $ 3.4 billion, in part thanks to its second-quarter net reserves of $ 985 million, well above its expectations.

Marvel’s Midnight Suns was revealed in August, leveraging Firaxis’ strategy game strengths as a tactical XCOM with a customizable protagonist who fights alongside super-powered heroes like Iron Man, Captain Marvel, and Wolverine against a host of enemies. It will include destructible environments, but not permanent as in the XCOM series.

Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @Patovalentino.



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