TOEM (Switch eShop) Review | Nintendo Life

[ad_1]

Toe is an enchanting photography game that is full of great moments, lots of heart, and clever puzzles. You’ll travel the world in black and white, encountering interesting characters, all set in diorama-style levels that ask you to explore them. By solving your problems with your trusted camera, you will earn stamps that allow you to proceed to the next bus stop, ready to see what’s next.

Toem starts out almost as a Pokemon play. You wake up in your small town, ready to start your great adventure. Before you can go, of course, they give you your mandatory running shoes (well, they are clogs in Toem, but you get the idea) and you are ready, to be the best, photographer, that is. The entire game is presented in black and white, with shades of gray used to add texture to the different areas you will visit. For a game entirely About taking pictures, you would think that this limited color palette would damage the experience, but it does not; if anything, it makes you focus more on composing your shots.

Puzzles in Toem often involve a character asking you to show him a photograph of something he’s missing or someone he’s looking for. An early mission will see you search for someone’s lost sock, only to have it retrieved in a ghost game of chance. (We’re not sure how a ghost stole a sock in the first place, did he even I have feet?) Anyway, as a reward you will earn a stamp, collecting enough stamps will allow you to proceed to the next level. You will also earn new clothes and occasional updates to your camera. At the end of the game, we were walking around in a foam finger and a fishing hat, the pinnacle of high fashion.

Getting to a new location in Toem is always exciting, because you often have to talk to everyone in the area and experience all the unique wildlife before you can start putting the pieces together and solving the puzzles. They’re all pretty simple, the worlds aren’t huge so you’re not going to be searching for days, but none of them feel laborious. He is always rewarded with funny dialogue and a great photo, the best reward for aspiring photographers.

It’s a short, relaxing game that we easily finished in a 3-4 hour session, but we loved every minute of it. It is perfect for a rainy day or a long car trip; it’s the weird game you feel truly cozy. It’s fun to re-look at the footage from earlier in the game, when you’re still learning the string and can barely keep the subject in the frame, to the well-captured compositions you manage to create as the game ends. Like us, you won’t be able to resist the temptation to go back for every label, every secret, and every brilliant line of dialogue.

Toem is also refreshing and approachable. You don’t even need to take bright pictures, aside from a mission or two, the game is quite generous with what it will accept as the resolution of the missions, but we make sure that everything we take looks good, because there is fun. in the process, just like taking a photo in real life.

Like a great album that you put on at the end of the day to chill out, Toem is an incredibly relaxing experience that you’ll wish you could experience again once it’s finished. We almost want to start capturing pictures of the world around us, but sadly, we don’t have a duck disguised as a lighthouse keeper to show them to you. If only.



[ad_2]
www.nintendolife.com