Skill in Elden Ring is so strong that players can only laugh about it – “Almost no counter”

Skill in Elden Ring is so strong that players can only laugh about it - "Almost no counter"

Balancing has been a constant theme since the release of Elden Ring. Players are constantly finding weapons or abilities that sometimes seem overpoweringly strong or are actually. A weapon skill has now degenerated into a “sad” joke in the community: the bloodhound step.

What is this skill? Equipping a weapon with this Ashes of War allows you to do a quick dodge step. You become invisible for a moment and take a big step in the desired direction.

You cannot be hit during this animation. This is extremely useful in both PvP and PVE, as it allows you to dodge attacks that are difficult to time and would otherwise take you out straight away.

The skill has accordingly got around in the community. However, a video on the Elden Ring subreddit has sparked the discussion again and shows that the bloodhound step is far too strong online and is just a running gag for players.

Here you can watch the video by OroboroTheNinja, who is also known as a longtime Souls YouTuber. The minimally ironic title: “Bloodhound step is fair and balanced”.

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For many, Bloodhound Stride has no place in the game in that form

Why exactly is the skill rated as OP?

  • The skill’s dodge step can be performed so quickly in a row that it becomes impossible to hit its user.
  • It hardly consumes any FP, so you can use it multiple times in a row. Although it also consumes stamina and cannot be carried out indefinitely, with enough practice it can be used very effectively and can be almost impossible to hit if used correctly.

The video demonstrates it well, Oroboro shows several PvP snippets where 3 players bash him without hitting while he just spams the bloodhound step.

Here is how the bloodhound step is discussed: The reactions to the video are mostly sarcastic and ironic, many take it with humor. Or possibly gallows humor. They “demand” more buffs for the skill, since it can still be a little over the top. Here are some comments:

  • “It’s just like Miyazaki [FromSoftware-Chef] it wanted.” – Ali_-_-_
  • “That needs a buff.” – splnached
  • “Most annoying build I’ve ever fought.” – SmokeyThouBear

For the user FishBiterMMGHunter However, the skill isn’t fully OP because you can’t use it in combination with the OP katana Bloody Streams. He probably still lacks that for the absolute coronation. But others counter that you can simply use the katana in the second hand.

However, some take the issue seriously and find that the skill never had any place in the game. They also have a discussion about the general evasion system in Elden Ring. For example, they would prefer the dodge animations from Bloodborne as they would be more in line with the combat system.

Instead of rolling, in Bloodborne you performed quick evasive steps that allowed you to reposition yourself much more quickly – but a necessary feature given the faster combat system in Bloodborne.

Here’s another story from the community:

A half-naked player in Elden Ring became a community legend – This is his story

Regardless, many agree: In its current function, the skill is too strong and must either be nerfed or removed.

After all, this isn’t a glitch like a bug that makes bows overpowered, but an easy to get and use skill that’s becoming more common in PvP.

But what do you think of it? Do you see it the same way? How would you customize the skill? Would you also like changes to the evasion system?

Twitch Streamer Wants to Complete Elden Ring Without Getting Hit – Tragically Fails Final Attack

Reference-mein-mmo.de