“Festival Tycoon”: First work, then pleasure

"Festival Tycoon": First work, then pleasure

From booking the bands and putting together the line-up, to setting up the stage, toilets and tents, to finding sponsors and selling the tickets: In “Festival Tycoon”, PC gamers can get a taste of festival air and act as the manager of a musical Big events prove it. The game was developed in Vienna, single-handedly.

Responsible for the development of the music festival manager is the Viennese indie game company Dreihaus, the pseudonym of the solo developer Johannes Gäbler, who is now officially making his game debut with the “Festival Tycoon” after a successful early access phase on Steam.Gamer have to create their own festival empire in it – “from humble beginnings in a tiny field”, as Gäbler describes, in order to ultimately work your way up to a successful major event. If that’s too much work for you, you can do it in sandbox mode without any professional stress put together his dream festival.

Reference-www.krone.at